1. 18 Oct, 2017 1 commit
  2. 08 May, 2017 1 commit
  3. 04 Jan, 2017 1 commit
    • Eugene Baklanov's avatar
      Fix for priority order bug if reordering in SetRandom() · bd14afe3
      Eugene Baklanov authored
      Fix for the problem where order with priorities gets out of whack in case it's
      reordered by SetRandom() while another song is currently playing.
      What happens is, if some song is already playing and you have set some
      priorities before switching on the random mode, and then turn the mode on, the
      original code swaps position of the first song in the order (i.e., the highest
      priority song) with current, so that current is 0 (which it should be). The
      problem is, the "original" first song then goes to the place "current" song was
      after reordering, wherever that is, instead of going after the "current" song.
      This patch fixes the issue.
      Also the fix makes MoveOrder() public, because why shouldn't it be, anyway.  It
      certainly makes more sense than just having SwapOrders() public for some
      reason.
      Signed-off-by: 's avatarEugene Baklanov <miltenfiremage@gmail.com>
      bd14afe3
  4. 03 Jan, 2017 1 commit
  5. 08 Sep, 2016 1 commit
  6. 18 Mar, 2016 1 commit
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  11. 11 Nov, 2015 1 commit
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  14. 26 Nov, 2014 5 commits
  15. 27 Feb, 2014 1 commit
  16. 13 Jan, 2014 1 commit
  17. 09 Jan, 2014 1 commit
    • Max Kellermann's avatar
      DetachedSong: fork of struct Song · 322b0616
      Max Kellermann authored
      From now on, struct Song will be used by the database only, and
      DetachedSong will be used by everybody else.  DetachedSong is easier
      to use, but Song has lower overhead.
      322b0616
  18. 28 Nov, 2013 1 commit
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  30. 04 Jan, 2013 1 commit