1. 12 Dec, 2017 1 commit
    • Yue Wang's avatar
      OSXOutputPlugin: set the buffer time to be 100ms · f1ef9f9d
      Yue Wang authored
      [mk: the following text was copied from
      https://github.com/MusicPlayerDaemon/MPD/pull/167]
      
      For certain format (hi-res files) and normal buffer size hardware, The
      hardware may at once consume most of the buffers. However, in Delay()
      function, MPD is supposed to wait for 25 ms after the next try. it
      will create a hiccup. The negative impact is much major than
      increasing the latency.
      
      I understand larger buffers come at a price. That's why in my earlier
      commit last year I significantly reduced it. However, the buffer size
      in CoreAudio is set according to the hardware, which is super small
      latency. For instance, the system audio of 2015 generation of macbook
      pro has maximum buffer size of 4096 samples, which is just 0.09s for
      44.1k framerate, or 0.04s for 96k frames --- . compare to the 0.5 sec
      latency alsa plugin has, even if we quadruple it, it's still super
      tiny.
      f1ef9f9d
  2. 03 Dec, 2017 1 commit
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  18. 22 Jul, 2016 1 commit
    • Jacob Vosmaer's avatar
      output/osx: remove incorrect memset behavior · ad80acb2
      Jacob Vosmaer authored
      In e068d62a I added code that zeros the remainder of the output buffer
      if there are not enough input frames available. I have now learned
      that we can signal to the caller of the render callback how much data
      is in the output buffers. In practice, the input buffer is so large
      that it does not matter so much how we handle input buffer underruns,
      but I suppose that saying 'there is no data' is better than 'here is
      some silence for you'.
      ad80acb2
  19. 09 Jul, 2016 1 commit
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