- 20 Nov, 2015 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 17 Nov, 2015 1 commit
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Max Kellermann authored
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- 13 Nov, 2015 4 commits
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Max Kellermann authored
This compatibility hack was accidently broken by commit f072cbbb
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Max Kellermann authored
memcmp() can overflow the buffer.
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Max Kellermann authored
Regression by commit 738583e3
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Max Kellermann authored
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- 11 Nov, 2015 14 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
The state ERROR can only be entered during decoder initialization, and Seek() may only be called after initialization has been finished.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 06 Nov, 2015 12 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Some optimized implementations of memcmp() may not start from the beginning of the string, and may thus segfault.
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Max Kellermann authored
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Max Kellermann authored
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- 04 Nov, 2015 5 commits
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Max Kellermann authored
If the decoder was just started, it already seeks to the desired position.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
If this gets called while seeking, do the right thing. This moves the elapsed_time setter from method Run(), which is now redundant.
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Max Kellermann authored
Allows removing a few special cases in the player thread.
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- 28 Oct, 2015 2 commits
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Max Kellermann authored
It is futile to check for decoder errors before the decoder has finished startup. At this time, it's unlikely that the decoder has already failed.
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Max Kellermann authored
.. and fix its API documentation.
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