- 23 Jun, 2018 1 commit
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Max Kellermann authored
This requires re-adding the reference to struct DecoderControl, which was removed recently by commit 9f14e7a9
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- 22 Jun, 2018 3 commits
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Max Kellermann authored
Make all uses of MusicChunk safe.
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Max Kellermann authored
This tiny amount of overhead allows omitting the MusicBuffer in Clear().
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Max Kellermann authored
This adds a bit of overhead, but also adds flexibility to the API, because arbitrary triggers may be invoked from that virtual method implementation, not just Cond::signal(). The motivation for this is to make the handlers more dynamic, for the upcoming buffering class utilizing ProxyInputStream.
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- 17 Feb, 2018 1 commit
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Max Kellermann authored
Instead of passing whole chunks to the MusicPipe and checking the end_time after each chunk, truncate the last chunk if it would exceed the end_time. This requires keeping track of the absolute PCM frame number. This fixes a problem with gapless CUE song transitions: a small part of the following song was always played twice. Closes #113
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- 20 Dec, 2017 4 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 19 Dec, 2017 1 commit
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Max Kellermann authored
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- 10 Nov, 2017 1 commit
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Max Kellermann authored
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- 04 Jun, 2017 1 commit
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Max Kellermann authored
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- 08 May, 2017 1 commit
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Max Kellermann authored
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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- 17 Jan, 2017 1 commit
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Max Kellermann authored
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- 11 Jan, 2017 1 commit
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Max Kellermann authored
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- 03 Jan, 2017 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 03 Dec, 2016 2 commits
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Max Kellermann authored
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Max Kellermann authored
Obsoletes the same variable from AudioConfig.cxx.
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- 25 Nov, 2016 2 commits
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Max Kellermann authored
Don't use the global variables in class DecoderBridge; instead, forward these values to the decoder thread via PlayerControl and DecoderControl.
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Max Kellermann authored
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- 24 Nov, 2016 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 21 Nov, 2016 4 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 18 Nov, 2016 1 commit
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Max Kellermann authored
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- 26 Feb, 2016 1 commit
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Max Kellermann authored
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- 31 Dec, 2015 1 commit
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Max Kellermann authored
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- 01 Jan, 2015 1 commit
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Max Kellermann authored
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- 12 Aug, 2014 1 commit
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Max Kellermann authored
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- 23 Jan, 2014 1 commit
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Max Kellermann authored
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- 13 Jan, 2014 1 commit
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Max Kellermann authored
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- 13 Nov, 2013 3 commits
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Max Kellermann authored
Replaces Reset() and eliminates the AudioFormat parameters from the Convert() method.
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Max Kellermann authored
Reduce header dependencies and allow it to be nullptr to disable it.
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Max Kellermann authored
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- 08 Nov, 2013 2 commits
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Max Kellermann authored
Remove the "do_wait" parameter which is always true. Check only command==NONE and merge the "return" statements.
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Max Kellermann authored
Nothing of interest happens here. No need to wake up the player.
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- 06 Nov, 2013 1 commit
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Max Kellermann authored
Wake up the PlayerThread only if it is really waiting for the decoder. This greatly reduces the number of system calls in the DecoderThread.
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