1. 02 Aug, 2018 1 commit
  2. 23 Jun, 2018 3 commits
  3. 22 Jun, 2018 3 commits
  4. 12 May, 2018 1 commit
  5. 25 Apr, 2018 1 commit
    • Max Kellermann's avatar
      player/Thread: never reuse decoder when switching radio streams · 44b20024
      Max Kellermann authored
      When switching to another song manually, the player checks if the
      decoder is already decoding that song; if so, it will attempt to reuse
      it by seeking it to the new position.  That however fails if the
      decoder is not seekable (e.g. a radio stream) which leaves the user
      unable to switch to that song with the bogus error message "Not
      seekable".
      44b20024
  6. 25 Feb, 2018 1 commit
  7. 03 Feb, 2018 1 commit
  8. 24 Jan, 2018 1 commit
  9. 12 Jan, 2018 1 commit
  10. 07 Jan, 2018 1 commit
  11. 03 Jan, 2018 3 commits
  12. 30 Dec, 2017 1 commit
  13. 29 Dec, 2017 2 commits
    • Max Kellermann's avatar
      player/Thread: make SEEK (partially) non-blocking · dee378b7
      Max Kellermann authored
      When the decoder is still starting up while we handle a SEEK, finish
      the "player SEEK" immediately and re-enter the player loop, being able
      to handle commands (and even cancel the pending seek).
      
      This is the first part in a series of patches to solve the "blocking
      input blocks decoder, blocks player, blocks the main thread" problem.
      There are many other blocking code locations left, and the main thread
      isn't non-blocking either because it waits for "seeking" to become
      false.
      dee378b7
    • Max Kellermann's avatar
  14. 28 Dec, 2017 2 commits
  15. 27 Dec, 2017 2 commits
  16. 22 Dec, 2017 9 commits
  17. 21 Dec, 2017 7 commits