1. 07 Jan, 2018 1 commit
  2. 29 Dec, 2017 2 commits
    • Max Kellermann's avatar
      player/Thread: make SEEK (partially) non-blocking · dee378b7
      Max Kellermann authored
      When the decoder is still starting up while we handle a SEEK, finish
      the "player SEEK" immediately and re-enter the player loop, being able
      to handle commands (and even cancel the pending seek).
      
      This is the first part in a series of patches to solve the "blocking
      input blocks decoder, blocks player, blocks the main thread" problem.
      There are many other blocking code locations left, and the main thread
      isn't non-blocking either because it waits for "seeking" to become
      false.
      dee378b7
    • Max Kellermann's avatar
  3. 21 Dec, 2017 1 commit
  4. 26 Nov, 2017 2 commits
  5. 08 May, 2017 1 commit
  6. 10 Feb, 2017 1 commit
  7. 03 Jan, 2017 2 commits
  8. 14 Dec, 2016 1 commit
  9. 03 Dec, 2016 3 commits
  10. 09 Nov, 2016 1 commit
  11. 08 Sep, 2016 2 commits
  12. 28 Feb, 2016 1 commit
  13. 26 Feb, 2016 2 commits
  14. 29 Dec, 2015 1 commit
  15. 13 Nov, 2015 1 commit
  16. 11 Nov, 2015 5 commits
  17. 27 Oct, 2015 1 commit
  18. 15 Aug, 2015 1 commit
  19. 01 Jan, 2015 1 commit
  20. 27 Aug, 2014 1 commit
  21. 21 Feb, 2014 1 commit
  22. 28 Jan, 2014 1 commit
  23. 13 Jan, 2014 1 commit
  24. 09 Jan, 2014 1 commit
    • Max Kellermann's avatar
      DetachedSong: fork of struct Song · 322b0616
      Max Kellermann authored
      From now on, struct Song will be used by the database only, and
      DetachedSong will be used by everybody else.  DetachedSong is easier
      to use, but Song has lower overhead.
      322b0616
  25. 28 Nov, 2013 1 commit
  26. 28 Oct, 2013 2 commits
  27. 26 Oct, 2013 1 commit
  28. 21 Oct, 2013 1 commit