- 15 Feb, 2021 3 commits
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Max Kellermann authored
In this state, we can't make any progress. Closes https://github.com/MusicPlayerDaemon/MPD/issues/1084
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Max Kellermann authored
Drain only if it was requested explicitly.
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Max Kellermann authored
It is useless, because we're always checking pa_stream_is_corked().
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- 21 Jan, 2021 1 commit
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Max Kellermann authored
Fixes Windows compatibility.
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- 19 Jan, 2021 1 commit
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Max Kellermann authored
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- 01 Jan, 2021 1 commit
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Max Kellermann authored
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- 15 Oct, 2020 1 commit
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Max Kellermann authored
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- 08 Oct, 2020 1 commit
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Max Kellermann authored
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- 02 Oct, 2020 3 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
This allows canceling the blocking method LockWaitWriteAvailable(), and thus allows breaking free of misbehaving ALSA drivers, avoiding a MPD lockup. Closes https://github.com/MusicPlayerDaemon/MPD/issues/966
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- 23 Sep, 2020 1 commit
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Max Kellermann authored
"DEFAULT" is a bad name - all it says is that it's the default value, but it doesn't say what it means. The name NOTICE mimics the syslog level.
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- 14 Aug, 2020 1 commit
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Max Kellermann authored
Our AudioObjectGetPropertyDataT() wrapper throws exception on error, and calling it from OSXOutput::Disable() can cause MPD crash due to std::terminate(). Closes https://github.com/MusicPlayerDaemon/MPD/issues/932
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- 20 Jul, 2020 2 commits
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Max Kellermann authored
According to https://developer.android.com/ndk/guides/audio/opensl/android-extensions This feature was mentioned in https://github.com/MusicPlayerDaemon/MPD/issues/922
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Max Kellermann authored
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- 02 Jul, 2020 11 commits
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Max Kellermann authored
Wait until there is data in the ring buffer.
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Max Kellermann authored
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Max Kellermann authored
Wait until there is some data; don't let our render callback be invoked without any data.
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Max Kellermann authored
We shouldn't restart the AudioUnit while the ring buffer is empty, or else our render callback may emit noise. Closes https://github.com/MusicPlayerDaemon/MPD/issues/771
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Max Kellermann authored
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Max Kellermann authored
This will keep track of AudioOutputUnitStart() and AudioOutputUnitStop(). This will provide some separation between "not (yet) (re)started" and "paused".
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Max Kellermann authored
This shall be done by Close(), which will be called automatically after an error.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Move build rules from src/output/plugins/meson.build
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- 01 Jul, 2020 14 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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