Makefile.in 264 Bytes
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MODULE    = d3d10core.dll
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IMPORTLIB = d3d10core
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IMPORTS   = dxguid uuid dxgi wined3d
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C_SRCS = \
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	async.c \
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	buffer.c \
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	d3d10core_main.c \
	device.c \
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	inputlayout.c \
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	shader.c \
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	state.c \
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	texture.c \
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	utils.c \
	view.c
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RC_SRCS = version.rc

@MAKE_DLL_RULES@