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Jason Edmeades authored
- Only prototype the interfaces which are subclassed (I overdid it last time!). - Implement Get/Set Texture and GetBackBuffer, plus device's GetDisplayMode / GetDeviceCaps. - Make some of the d3d9 skeleton code issue fixme's to highlight code which hasn't been migrated yet. - Correct the d3d9 headers for D3DSURFACE_DESC which caused stack corruption in demos.
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