Commit 2f2e1b98 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d2d1: Implement d2d_d3d_render_target_DrawBitmap().

parent 287f751a
...@@ -709,8 +709,62 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawBitmap(ID2D1RenderTarget ...@@ -709,8 +709,62 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawBitmap(ID2D1RenderTarget
ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity, ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity,
D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect) D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect)
{ {
FIXME("iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p stub!\n", D2D1_BITMAP_BRUSH_PROPERTIES bitmap_brush_desc;
D2D1_BRUSH_PROPERTIES brush_desc;
ID2D1BitmapBrush *brush;
D2D1_RECT_F s, d;
HRESULT hr;
TRACE("iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p.\n",
iface, bitmap, dst_rect, opacity, interpolation_mode, src_rect); iface, bitmap, dst_rect, opacity, interpolation_mode, src_rect);
if (src_rect)
{
s = *src_rect;
}
else
{
D2D1_SIZE_F size;
size = ID2D1Bitmap_GetSize(bitmap);
s.left = 0.0f;
s.top = 0.0f;
s.right = size.width;
s.bottom = size.height;
}
if (dst_rect)
{
d = *dst_rect;
}
else
{
d.left = 0.0f;
d.top = 0.0f;
d.right = s.right - s.left;
d.bottom = s.bottom - s.top;
}
bitmap_brush_desc.extendModeX = D2D1_EXTEND_MODE_CLAMP;
bitmap_brush_desc.extendModeY = D2D1_EXTEND_MODE_CLAMP;
bitmap_brush_desc.interpolationMode = interpolation_mode;
brush_desc.opacity = opacity;
brush_desc.transform._11 = (d.right - d.left) / (s.right - s.left);
brush_desc.transform._21 = 0.0f;
brush_desc.transform._31 = d.left;
brush_desc.transform._12 = 0.0f;
brush_desc.transform._22 = (d.bottom - d.top) / (s.bottom - s.top);
brush_desc.transform._32 = d.top;
if (FAILED(hr = ID2D1RenderTarget_CreateBitmapBrush(iface, bitmap, &bitmap_brush_desc, &brush_desc, &brush)))
{
ERR("Failed to create bitmap brush, hr %#x.\n", hr);
return;
}
ID2D1RenderTarget_FillRectangle(iface, &d, (ID2D1Brush *)brush);
ID2D1BitmapBrush_Release(brush);
} }
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawText(ID2D1RenderTarget *iface, static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawText(ID2D1RenderTarget *iface,
......
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