Commit 347743fa authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Allow multisample destination textures in the GLSL blitter.

parent 2a8719d2
...@@ -13127,11 +13127,9 @@ static BOOL glsl_blitter_supported(enum wined3d_blit_op blit_op, const struct wi ...@@ -13127,11 +13127,9 @@ static BOOL glsl_blitter_supported(enum wined3d_blit_op blit_op, const struct wi
return FALSE; return FALSE;
if (src_texture->target == GL_TEXTURE_2D_MULTISAMPLE if (src_texture->target == GL_TEXTURE_2D_MULTISAMPLE
|| dst_texture->target == GL_TEXTURE_2D_MULTISAMPLE || src_texture->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY)
|| src_texture->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY
|| dst_texture->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY)
{ {
TRACE("Multi-sample textures not supported.\n"); TRACE("Multi-sample source textures not supported.\n");
return FALSE; return FALSE;
} }
......
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