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wine
wine-cw
Commits
3ec51438
Commit
3ec51438
authored
Mar 19, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 19, 2014
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Plain Diff
d3d9/tests: Use a separate device for vpos_register_test().
parent
7df9eb08
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1 changed file
with
45 additions
and
14 deletions
+45
-14
visual.c
dlls/d3d9/tests/visual.c
+45
-14
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dlls/d3d9/tests/visual.c
View file @
3ec51438
...
...
@@ -8943,10 +8943,21 @@ cleanup:
DestroyWindow
(
window
);
}
static
void
vpos_register_test
(
IDirect3DDevice9
*
device
)
static
void
vpos_register_test
(
void
)
{
HRESULT
hr
;
IDirect3DSurface9
*
surface
=
NULL
,
*
backbuffer
;
IDirect3DPixelShader9
*
shader
,
*
shader_frac
;
IDirect3DVertexShader9
*
vshader
;
IDirect3DDevice9
*
device
;
D3DLOCKED_RECT
lr
;
IDirect3D9
*
d3d
;
ULONG
refcount
;
D3DCAPS9
caps
;
DWORD
color
;
HWND
window
;
HRESULT
hr
;
DWORD
*
pos
;
static
const
DWORD
shader_code
[]
=
{
0xffff0300
,
/* ps_3_0 */
...
...
@@ -8978,20 +8989,35 @@ static void vpos_register_test(IDirect3DDevice9 *device)
0x02000001
,
0xe00f0000
,
0x90e40000
,
/* mov o0, v0 */
0x0000ffff
/* end */
};
IDirect3DVertexShader9
*
vshader
;
IDirect3DPixelShader9
*
shader
,
*
shader_frac
;
IDirect3DSurface9
*
surface
=
NULL
,
*
backbuffer
;
const
float
quad
[]
=
{
-
1
.
0
,
-
1
.
0
,
0
.
1
,
0
.
0
,
0
.
0
,
1
.
0
,
-
1
.
0
,
0
.
1
,
1
.
0
,
0
.
0
,
-
1
.
0
,
1
.
0
,
0
.
1
,
0
.
0
,
1
.
0
,
1
.
0
,
1
.
0
,
0
.
1
,
1
.
0
,
1
.
0
,
static
const
float
quad
[]
=
{
-
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
0
.
0
f
,
0
.
0
f
,
-
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
0
.
0
f
,
1
.
0
f
,
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
1
.
0
f
,
0
.
0
f
,
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
1
.
0
f
,
1
.
0
f
,
};
D3DLOCKED_RECT
lr
;
float
constant
[
4
]
=
{
1
.
0
,
0
.
0
,
320
,
240
};
DWORD
*
pos
;
hr
=
IDirect3DDevice9_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
,
0xff0000ff
,
0
.
0
,
0
);
window
=
CreateWindowA
(
"static"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
|
WS_VISIBLE
,
0
,
0
,
640
,
480
,
NULL
,
NULL
,
NULL
,
NULL
);
d3d
=
Direct3DCreate9
(
D3D_SDK_VERSION
);
ok
(
!!
d3d
,
"Failed to create a D3D object.
\n
"
);
if
(
!
(
device
=
create_device
(
d3d
,
window
,
window
,
TRUE
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
goto
done
;
}
hr
=
IDirect3DDevice9_GetDeviceCaps
(
device
,
&
caps
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get device caps, hr %#x.
\n
"
,
hr
);
if
(
caps
.
PixelShaderVersion
<
D3DPS_VERSION
(
3
,
0
)
||
caps
.
VertexShaderVersion
<
D3DVS_VERSION
(
3
,
0
))
{
skip
(
"No shader model 3 support, skipping tests.
\n
"
);
IDirect3DDevice9_Release
(
device
);
goto
done
;
}
hr
=
IDirect3DDevice9_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
|
D3DCLEAR_ZBUFFER
,
0xff0000ff
,
1
.
0
f
,
0
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_Clear failed, hr=%08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_CreateVertexShader
(
device
,
vshader_code
,
&
vshader
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_CreateVertexShader failed hr=%08x
\n
"
,
hr
);
...
...
@@ -9102,6 +9128,11 @@ static void vpos_register_test(IDirect3DDevice9 *device)
IDirect3DVertexShader9_Release
(
vshader
);
if
(
surface
)
IDirect3DSurface9_Release
(
surface
);
IDirect3DSurface9_Release
(
backbuffer
);
refcount
=
IDirect3DDevice9_Release
(
device
);
ok
(
!
refcount
,
"Device has %u references left.
\n
"
,
refcount
);
done:
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
}
static
BOOL
point_match
(
IDirect3DDevice9
*
device
,
UINT
x
,
UINT
y
,
UINT
r
)
...
...
@@ -15781,7 +15812,6 @@ START_TEST(visual)
nested_loop_test
(
device_ptr
);
pretransformed_varying_test
(
device_ptr
);
vFace_register_test
(
device_ptr
);
vpos_register_test
(
device_ptr
);
}
else
{
skip
(
"No ps_3_0 or vs_3_0 support
\n
"
);
}
...
...
@@ -15795,6 +15825,7 @@ START_TEST(visual)
cleanup_device
(
device_ptr
);
device_ptr
=
NULL
;
vpos_register_test
();
multiple_rendertargets_test
();
texop_test
();
texop_range_test
();
...
...
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