Commit 437cec1a authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Make the surface parameter to surface_depth_blt() const.

parent a97ed534
......@@ -5561,7 +5561,7 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(struct wined3d_surface *dst_surfa
}
/* GL locking is done by the caller */
static void surface_depth_blt(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
static void surface_depth_blt(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
GLuint texture, GLint x, GLint y, GLsizei w, GLsizei h, GLenum target)
{
struct wined3d_device *device = surface->resource.device;
......
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