Commit 437cec1a authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Make the surface parameter to surface_depth_blt() const.

parent a97ed534
...@@ -5561,7 +5561,7 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(struct wined3d_surface *dst_surfa ...@@ -5561,7 +5561,7 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(struct wined3d_surface *dst_surfa
} }
/* GL locking is done by the caller */ /* GL locking is done by the caller */
static void surface_depth_blt(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info, static void surface_depth_blt(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
GLuint texture, GLint x, GLint y, GLsizei w, GLsizei h, GLenum target) GLuint texture, GLint x, GLint y, GLsizei w, GLsizei h, GLenum target)
{ {
struct wined3d_device *device = surface->resource.device; struct wined3d_device *device = surface->resource.device;
......
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