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wine
wine-cw
Commits
cf4b91f0
Commit
cf4b91f0
authored
Apr 07, 2006
by
Stefan Dösinger
Committed by
Alexandre Julliard
Apr 07, 2006
Browse files
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Plain Diff
wined3d: Add WINED3DBOX to wined3d_types.h.
parent
9d67b428
Hide whitespace changes
Inline
Side-by-side
Showing
10 changed files
with
26 additions
and
17 deletions
+26
-17
volume.c
dlls/d3d8/volume.c
+1
-1
volumetexture.c
dlls/d3d8/volumetexture.c
+2
-2
volume.c
dlls/d3d9/volume.c
+1
-1
volumetexture.c
dlls/d3d9/volumetexture.c
+2
-2
device.c
dlls/wined3d/device.c
+1
-1
volume.c
dlls/wined3d/volume.c
+2
-2
volumetexture.c
dlls/wined3d/volumetexture.c
+2
-2
wined3d_private.h
dlls/wined3d/wined3d_private.h
+2
-2
wined3d_interface.h
include/wine/wined3d_interface.h
+4
-4
wined3d_types.h
include/wine/wined3d_types.h
+9
-0
No files found.
dlls/d3d8/volume.c
View file @
cf4b91f0
...
...
@@ -152,7 +152,7 @@ HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(LPDIRECT3DVOLUME8 iface, D3DVOLUME_D
HRESULT
WINAPI
IDirect3DVolume8Impl_LockBox
(
LPDIRECT3DVOLUME8
iface
,
D3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
)
{
IDirect3DVolume8Impl
*
This
=
(
IDirect3DVolume8Impl
*
)
iface
;
TRACE
(
"(%p) relay %p %p %p %ld
\n
"
,
This
,
This
->
wineD3DVolume
,
pLockedVolume
,
pBox
,
Flags
);
return
IWineD3DVolume_LockBox
(
This
->
wineD3DVolume
,
(
WINED3DLOCKED_BOX
*
)
pLockedVolume
,
pBox
,
Flags
);
return
IWineD3DVolume_LockBox
(
This
->
wineD3DVolume
,
(
WINED3DLOCKED_BOX
*
)
pLockedVolume
,
(
WINED3DBOX
*
)
pBox
,
Flags
);
}
HRESULT
WINAPI
IDirect3DVolume8Impl_UnlockBox
(
LPDIRECT3DVOLUME8
iface
)
{
...
...
dlls/d3d8/volumetexture.c
View file @
cf4b91f0
...
...
@@ -169,7 +169,7 @@ HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTUR
HRESULT
WINAPI
IDirect3DVolumeTexture8Impl_LockBox
(
LPDIRECT3DVOLUMETEXTURE8
iface
,
UINT
Level
,
D3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
)
{
IDirect3DVolumeTexture8Impl
*
This
=
(
IDirect3DVolumeTexture8Impl
*
)
iface
;
TRACE
(
"(%p) Relay %p %p %p %ld
\n
"
,
This
,
This
->
wineD3DVolumeTexture
,
pLockedVolume
,
pBox
,
Flags
);
return
IWineD3DVolumeTexture_LockBox
(
This
->
wineD3DVolumeTexture
,
Level
,
(
WINED3DLOCKED_BOX
*
)
pLockedVolume
,
pBox
,
Flags
);
return
IWineD3DVolumeTexture_LockBox
(
This
->
wineD3DVolumeTexture
,
Level
,
(
WINED3DLOCKED_BOX
*
)
pLockedVolume
,
(
WINED3DBOX
*
)
pBox
,
Flags
);
}
HRESULT
WINAPI
IDirect3DVolumeTexture8Impl_UnlockBox
(
LPDIRECT3DVOLUMETEXTURE8
iface
,
UINT
Level
)
{
...
...
@@ -181,7 +181,7 @@ HRESULT WINAPI IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE8 if
HRESULT
WINAPI
IDirect3DVolumeTexture8Impl_AddDirtyBox
(
LPDIRECT3DVOLUMETEXTURE8
iface
,
CONST
D3DBOX
*
pDirtyBox
)
{
IDirect3DVolumeTexture8Impl
*
This
=
(
IDirect3DVolumeTexture8Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DVolumeTexture_AddDirtyBox
(
This
->
wineD3DVolumeTexture
,
pDirtyBox
);
return
IWineD3DVolumeTexture_AddDirtyBox
(
This
->
wineD3DVolumeTexture
,
(
WINED3DBOX
*
)
pDirtyBox
);
}
...
...
dlls/d3d9/volume.c
View file @
cf4b91f0
...
...
@@ -172,7 +172,7 @@ HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_D
HRESULT
WINAPI
IDirect3DVolume9Impl_LockBox
(
LPDIRECT3DVOLUME9
iface
,
D3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
)
{
IDirect3DVolume9Impl
*
This
=
(
IDirect3DVolume9Impl
*
)
iface
;
TRACE
(
"(%p) relay %p %p %p %ld
\n
"
,
This
,
This
->
wineD3DVolume
,
pLockedVolume
,
pBox
,
Flags
);
return
IWineD3DVolume_LockBox
(
This
->
wineD3DVolume
,
pLockedVolume
,
pBox
,
Flags
);
return
IWineD3DVolume_LockBox
(
This
->
wineD3DVolume
,
pLockedVolume
,
(
WINED3DBOX
*
)
pBox
,
Flags
);
}
HRESULT
WINAPI
IDirect3DVolume9Impl_UnlockBox
(
LPDIRECT3DVOLUME9
iface
)
{
...
...
dlls/d3d9/volumetexture.c
View file @
cf4b91f0
...
...
@@ -188,7 +188,7 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTUR
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_LockBox
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
UINT
Level
,
D3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
)
{
IDirect3DVolumeTexture9Impl
*
This
=
(
IDirect3DVolumeTexture9Impl
*
)
iface
;
TRACE
(
"(%p) Relay %p %p %p %ld
\n
"
,
This
,
This
->
wineD3DVolumeTexture
,
pLockedVolume
,
pBox
,
Flags
);
return
IWineD3DVolumeTexture_LockBox
(
This
->
wineD3DVolumeTexture
,
Level
,
pLockedVolume
,
pBox
,
Flags
);
return
IWineD3DVolumeTexture_LockBox
(
This
->
wineD3DVolumeTexture
,
Level
,
pLockedVolume
,
(
WINED3DBOX
*
)
pBox
,
Flags
);
}
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_UnlockBox
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
UINT
Level
)
{
...
...
@@ -200,7 +200,7 @@ HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 if
HRESULT
WINAPI
IDirect3DVolumeTexture9Impl_AddDirtyBox
(
LPDIRECT3DVOLUMETEXTURE9
iface
,
CONST
D3DBOX
*
pDirtyBox
)
{
IDirect3DVolumeTexture9Impl
*
This
=
(
IDirect3DVolumeTexture9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DVolumeTexture_AddDirtyBox
(
This
->
wineD3DVolumeTexture
,
pDirtyBox
);
return
IWineD3DVolumeTexture_AddDirtyBox
(
This
->
wineD3DVolumeTexture
,
(
WINED3DBOX
*
)
pDirtyBox
);
}
...
...
dlls/wined3d/device.c
View file @
cf4b91f0
...
...
@@ -998,7 +998,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_CreateVolume(IWineD3DDevice *iface,
/** Note: Volume textures cannot be dxtn, hence no need to check here **/
object
->
lockable
=
TRUE
;
object
->
locked
=
FALSE
;
memset
(
&
object
->
lockedBox
,
0
,
sizeof
(
D3DBOX
));
memset
(
&
object
->
lockedBox
,
0
,
sizeof
(
WINE
D3DBOX
));
object
->
dirty
=
TRUE
;
return
IWineD3DVolume_AddDirtyBox
((
IWineD3DVolume
*
)
object
,
NULL
);
...
...
dlls/wined3d/volume.c
View file @
cf4b91f0
...
...
@@ -159,7 +159,7 @@ HRESULT WINAPI IWineD3DVolumeImpl_GetDesc(IWineD3DVolume *iface, WINED3DVOLUME_D
return
WINED3D_OK
;
}
HRESULT
WINAPI
IWineD3DVolumeImpl_LockBox
(
IWineD3DVolume
*
iface
,
WINED3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
)
{
HRESULT
WINAPI
IWineD3DVolumeImpl_LockBox
(
IWineD3DVolume
*
iface
,
WINED3DLOCKED_BOX
*
pLockedVolume
,
CONST
WINE
D3DBOX
*
pBox
,
DWORD
Flags
)
{
IWineD3DVolumeImpl
*
This
=
(
IWineD3DVolumeImpl
*
)
iface
;
FIXME
(
"(%p) : pBox=%p stub
\n
"
,
This
,
pBox
);
...
...
@@ -246,7 +246,7 @@ HRESULT WINAPI IWineD3DVolumeImpl_CleanDirtyBox(IWineD3DVolume *iface) {
return
WINED3D_OK
;
}
HRESULT
WINAPI
IWineD3DVolumeImpl_AddDirtyBox
(
IWineD3DVolume
*
iface
,
CONST
D3DBOX
*
pDirtyBox
)
{
HRESULT
WINAPI
IWineD3DVolumeImpl_AddDirtyBox
(
IWineD3DVolume
*
iface
,
CONST
WINE
D3DBOX
*
pDirtyBox
)
{
IWineD3DVolumeImpl
*
This
=
(
IWineD3DVolumeImpl
*
)
iface
;
This
->
dirty
=
TRUE
;
if
(
NULL
!=
pDirtyBox
)
{
...
...
dlls/wined3d/volumetexture.c
View file @
cf4b91f0
...
...
@@ -229,7 +229,7 @@ HRESULT WINAPI IWineD3DVolumeTextureImpl_GetVolumeLevel(IWineD3DVolumeTexture *i
return
WINED3D_OK
;
}
HRESULT
WINAPI
IWineD3DVolumeTextureImpl_LockBox
(
IWineD3DVolumeTexture
*
iface
,
UINT
Level
,
WINED3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
)
{
HRESULT
WINAPI
IWineD3DVolumeTextureImpl_LockBox
(
IWineD3DVolumeTexture
*
iface
,
UINT
Level
,
WINED3DLOCKED_BOX
*
pLockedVolume
,
CONST
WINE
D3DBOX
*
pBox
,
DWORD
Flags
)
{
HRESULT
hr
;
IWineD3DVolumeTextureImpl
*
This
=
(
IWineD3DVolumeTextureImpl
*
)
iface
;
...
...
@@ -259,7 +259,7 @@ HRESULT WINAPI IWineD3DVolumeTextureImpl_UnlockBox(IWineD3DVolumeTexture *iface,
return
hr
;
}
HRESULT
WINAPI
IWineD3DVolumeTextureImpl_AddDirtyBox
(
IWineD3DVolumeTexture
*
iface
,
CONST
D3DBOX
*
pDirtyBox
)
{
HRESULT
WINAPI
IWineD3DVolumeTextureImpl_AddDirtyBox
(
IWineD3DVolumeTexture
*
iface
,
CONST
WINE
D3DBOX
*
pDirtyBox
)
{
IWineD3DVolumeTextureImpl
*
This
=
(
IWineD3DVolumeTextureImpl
*
)
iface
;
This
->
baseTexture
.
dirty
=
TRUE
;
TRACE
(
"(%p) : dirtyfication of volume Level (0)
\n
"
,
This
);
...
...
dlls/wined3d/wined3d_private.h
View file @
cf4b91f0
...
...
@@ -761,8 +761,8 @@ typedef struct IWineD3DVolumeImpl
BOOL
lockable
;
BOOL
locked
;
D3DBOX
lockedBox
;
D3DBOX
dirtyBox
;
WINED3DBOX
lockedBox
;
WINED3DBOX
dirtyBox
;
BOOL
dirty
;
...
...
include/wine/wined3d_interface.h
View file @
cf4b91f0
...
...
@@ -1026,9 +1026,9 @@ DECLARE_INTERFACE_(IWineD3DVolumeTexture,IWineD3DBaseTexture)
/*** IWineD3DVolumeTexture methods ***/
STDMETHOD
(
GetLevelDesc
)(
THIS_
UINT
Level
,
WINED3DVOLUME_DESC
*
pDesc
)
PURE
;
STDMETHOD
(
GetVolumeLevel
)(
THIS_
UINT
Level
,
struct
IWineD3DVolume
**
ppVolumeLevel
)
PURE
;
STDMETHOD
(
LockBox
)(
THIS_
UINT
Level
,
WINED3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
)
PURE
;
STDMETHOD
(
LockBox
)(
THIS_
UINT
Level
,
WINED3DLOCKED_BOX
*
pLockedVolume
,
CONST
WINE
D3DBOX
*
pBox
,
DWORD
Flags
)
PURE
;
STDMETHOD
(
UnlockBox
)(
THIS_
UINT
Level
)
PURE
;
STDMETHOD
(
AddDirtyBox
)(
THIS_
CONST
D3DBOX
*
pDirtyBox
)
PURE
;
STDMETHOD
(
AddDirtyBox
)(
THIS_
CONST
WINE
D3DBOX
*
pDirtyBox
)
PURE
;
};
#undef INTERFACE
...
...
@@ -1174,9 +1174,9 @@ DECLARE_INTERFACE_(IWineD3DVolume,IWineD3DResource)
STDMETHOD
(
GetContainerParent
)(
THIS_
IUnknown
**
ppContainerParent
)
PURE
;
STDMETHOD
(
GetContainer
)(
THIS_
REFIID
riid
,
void
**
ppContainer
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
WINED3DVOLUME_DESC
*
pDesc
)
PURE
;
STDMETHOD
(
LockBox
)(
THIS_
WINED3DLOCKED_BOX
*
pLockedVolume
,
CONST
D3DBOX
*
pBox
,
DWORD
Flags
)
PURE
;
STDMETHOD
(
LockBox
)(
THIS_
WINED3DLOCKED_BOX
*
pLockedVolume
,
CONST
WINE
D3DBOX
*
pBox
,
DWORD
Flags
)
PURE
;
STDMETHOD
(
UnlockBox
)(
THIS
)
PURE
;
STDMETHOD
(
AddDirtyBox
)(
THIS_
CONST
D3DBOX
*
pDirtyBox
)
PURE
;
STDMETHOD
(
AddDirtyBox
)(
THIS_
CONST
WINE
D3DBOX
*
pDirtyBox
)
PURE
;
STDMETHOD
(
CleanDirtyBox
)(
THIS
)
PURE
;
STDMETHOD
(
LoadTexture
)(
THIS_
UINT
gl_level
)
PURE
;
STDMETHOD
(
SetContainer
)(
THIS_
IWineD3DBase
*
container
)
PURE
;
...
...
include/wine/wined3d_types.h
View file @
cf4b91f0
...
...
@@ -702,6 +702,15 @@ typedef struct _WINED3DLOCKED_BOX {
}
WINED3DLOCKED_BOX
;
typedef
struct
_WINED3DBOX
{
UINT
Left
;
UINT
Top
;
UINT
Right
;
UINT
Bottom
;
UINT
Front
;
UINT
Back
;
}
WINED3DBOX
;
/*Vertex cache optimization hints.*/
typedef
struct
WINED3DDEVINFO_VCACHE
{
/*Must be a 4 char code FOURCC (e.g. CACH)*/
...
...
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