- 12 Feb, 2015 12 commits
-
-
Austin English authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
- 11 Feb, 2015 13 commits
-
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
Buffers don't have a format as such, and are created with either WINED3DFMT_UNKNOWN or WINED3DFMT_VERTEXDATA.
-
Henri Verbeet authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Alexandre Julliard authored
-
Austin English authored
-
Matteo Bruni authored
-
Jacek Caban authored
-
Matteo Bruni authored
This function is only used in the non-default "backbuffer" ORM.
-
Matteo Bruni authored
-
- 10 Feb, 2015 12 commits
-
-
Austin English authored
-
Erich E. Hoover authored
-
Erich E. Hoover authored
-
Erich E. Hoover authored
-
Erich E. Hoover authored
-
Erich E. Hoover authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Austin English authored
-
Austin English authored
-
Matteo Bruni authored
GL_CLAMP was removed from core profile and probably GL_CLAMP_TO_EDGE was intended to be used here anyway.
-
Matteo Bruni authored
-
- 09 Feb, 2015 3 commits
-
-
Jacek Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-