- 24 May, 2006 15 commits
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Mike McCormack authored
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Mike McCormack authored
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Roderick Colenbrander authored
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Alexandre Julliard authored
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Jason Green authored
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Jason Green authored
With assistance from H. Verbeet.
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Jason Green authored
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Andrew Talbot authored
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Jonathan Ernst authored
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Hans Leidekker authored
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Marcus Meissner authored
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Juan Lang authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Jacek Caban authored
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- 23 May, 2006 25 commits
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Robert Shearman authored
caching the ID of the string to load before overwriting it with an Alloc call.
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Alexandre Julliard authored
Get rid of the no longer needed 16->32W mapping functions.
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Alexandre Julliard authored
Get rid of the no longer needed 32W->16 mapping functions.
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Alexandre Julliard authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
Make the column resizing smooth in full drag mode even for listview with lots of elements by redrawing only the resized column and calling UpdateWindow.
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Juan Lang authored
- create an abstract interface for contexts, and use it for certificates - create a simple context list, and use it for memory stores
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Jeff Latimer authored
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Stefan Dösinger authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
rpcrt4: Fix some comments and move the NdrSimpleType* functions out from amongst the NdrSimpleStruct* ones.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Jonathan Ernst authored
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Labrousse Jean authored
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Troy Rollo authored
The IStorage (DocFile) implementation was adding empty blocks at the end of the file every time a caller wrote data that was not a multiple of 512 bytes. If the caller made a lot of very small writes the file size could be huge even though the data in the file was tiny. This was caused by BlockChainStream_SetSize trying to allocate file blocks for the new data using a condition that bore no relationship to the required condition, and it was not necessary to do so at that time since it is done (the right way) by StorageImpl_GetNextFreeBigBlock (called via BlockChainStream_Enlarge).
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Dmitry Timoshkov authored
Windows doesn't like when a thread plays games with the focus, that leads to all kinds of misbehaviours and failures to activate a window. So, better don't generate a mouse click message in mouse_ll_global_thread_proc.
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