- 15 Jun, 2006 33 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Peter Åstrand authored
-
Mike McCormack authored
-
Stefan Dösinger authored
handle non-vertex, non-table fog.
-
Jason Green authored
- Implemented: D3DSIO_SGN, LOOP, ENDLOOP, LOGP, LIT, DST, SINCOS - Process instruction-based modifiers (function existed, it just wasn't being called) - Add loop checking to register maps. - Renamed "sng" to "sgn" for D3DSIO_SGN - it's not handled anywhere except for GLSL, so won't matter.
-
Robert Shearman authored
based on documentation by Mike McCormack.
-
Robert Shearman authored
-
Robert Shearman authored
-
Robert Shearman authored
as CoUnmarshalInterface may have advanced the stream, even if it failed.
-
Robert Shearman authored
-
Alexander Nicolaysen Sørnes authored
-
Alexander Nicolaysen Sørnes authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Mike McCormack authored
-
Mike McCormack authored
-
Mike McCormack authored
-
Mike McCormack authored
-
Mike McCormack authored
-
Mike McCormack authored
-
Mike McCormack authored
-
Eric Pouech authored
-
Vitaly Lipatov authored
Replace toupper/tolower with CharUpper/CharLower functions.
-
Louis. Lenders authored
-
- 14 Jun, 2006 7 commits
-
-
Robert Shearman authored
-
Robert Shearman authored
IMAGE_FILE_RELOCS_STRIPPED flag instead of a zero sized relocations section. This fixes loading of resource-only DLLs that have a load-address of 0x400000.
-
Robert Shearman authored
-
Robert Shearman authored
create_element instead of create_basic_node.
-
Robert Shearman authored
-
Paul Vriens authored
-
Choe Hwanjin authored
-