- 18 May, 2006 26 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Juan Lang authored
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Eric Pouech authored
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Robert Shearman authored
rpcrt4: Implement RpcBindingSetAuthInfoExW based on the implementation for RpcBindingSetAuthInfoExA.
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Robert Shearman authored
Pass the server principal name into AcquireCredentialsHandleA.
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Robert Shearman authored
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Robert Shearman authored
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Robert Shearman authored
rpcrt4: Store non-connection-specific authentication information in a ref-counted structure that is shared between connections and bindings.
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Robert Shearman authored
rpcrt4: Fix an off-by-one error when checking the size of the buffer in NdrInterfacePointerMarshall.
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Robert Shearman authored
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Robert Shearman authored
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Robert Shearman authored
This is necessary for compatibility with MS/RPC servers.
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Robert Shearman authored
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Robert Shearman authored
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Robert Shearman authored
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Robert Shearman authored
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Robert Shearman authored
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Ivan Gyurdiev authored
Each instruction can have a predication token. Account for it in the trace pass, register count pass, and store it in the SHADER_OPCODE_ARG structure for generation. MSDN claims the token is at the end of the instruction, but that's not true - testing a demo, which lets me manipulate the shader shows the predication token is the first source token immediately following the destination token.
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Ivan Gyurdiev authored
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Ivan Gyurdiev authored
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- 17 May, 2006 14 commits
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Huw Davies authored
Add a bunch of marshaling tests (based on a program by Rob Shearman).
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Andrew Ziem authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Robert Shearman authored
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Robert Shearman authored
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Robert Shearman authored
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Robert Shearman authored
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