- 27 Jul, 2001 1 commit
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Alexandre Julliard authored
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- 26 Jul, 2001 1 commit
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Alexandre Julliard authored
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- 18 Apr, 2001 1 commit
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Alexandre Julliard authored
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- 17 Apr, 2001 2 commits
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Ove Kaaven authored
Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the display driver (x11drv) HAL implementations of these features.
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Ove Kaaven authored
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- 16 Apr, 2001 2 commits
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Ove Kaaven authored
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Ove Kaaven authored
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- 04 Jan, 2001 1 commit
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Alexandre Julliard authored
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> Major DirectDraw restructure/reimplementation, using an improved component object model hierarchy. The implementation currently supports: - DirectDraw over GDI/USER in a window (using DIBsections and asynchronous updates) - XVidMode - XF86DGA2 - All DirectDraw interfaces from versions 1 to 7 (at least in theory) - Hooks for Direct3D interfaces
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- 06 Dec, 2000 1 commit
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Alexandre Julliard authored
UUID definitions (with the help of Francois Gouget).
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- 30 Nov, 2000 1 commit
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Alexandre Julliard authored
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- 03 Aug, 2000 1 commit
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Alexandre Julliard authored
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- 20 Jun, 2000 1 commit
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Alexandre Julliard authored
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- 01 May, 2000 1 commit
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Lionel Ulmer authored
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- 25 Apr, 2000 1 commit
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Patrik Stridvall authored
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- 09 Apr, 2000 2 commits
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Alexandre Julliard authored
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Marcus Meissner authored
files/dirs for easier maintenance. Cleaned up structs and include files. Reindented the code. Started the same for Direct3D. Driver inclusion now done by using configure/Makefile/ELF constructor tricks.
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- 25 Mar, 2000 1 commit
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Alexandre Julliard authored
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- 17 Mar, 2000 1 commit
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Alexandre Julliard authored
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