- 11 Jul, 2011 7 commits
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Henri Verbeet authored
Instead of using separate fields for the buffer object and offset.
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Store VBO addresses in a struct wined3d_bo_address in device_stream_info_from_declaration().
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Henri Verbeet authored
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Henri Verbeet authored
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Marcus Meissner authored
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André Hentschel authored
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- 09 Jul, 2011 13 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Jay Yang authored
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Jay Yang authored
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Jay Yang authored
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Jay Yang authored
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Jay Yang authored
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Jay Yang authored
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Ričardas Barkauskas authored
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Christian Inci authored
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Aric Stewart authored
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- 08 Jul, 2011 20 commits
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Alexandre Julliard authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Frédéric Delanoy authored
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André Hentschel authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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