1. 20 Jan, 2006 1 commit
  2. 09 Dec, 2005 1 commit
    • Oliver Stieber's avatar
      wined3d: Vertex shader 8 support. · 7c482cb9
      Oliver Stieber authored
      Start to add support for DirectX 8 vertex shaders, constants and
      registers are now correctly assigned and loaded allowing support for
      most basic d3d8 shaders.
      7c482cb9
  3. 29 Nov, 2005 1 commit
  4. 15 Nov, 2005 1 commit
    • Raphael Junqueira's avatar
      - defined D3DCOLOR_B macros to access byte values of D3DCOLOR · 705aec5a
      Raphael Junqueira authored
      - use D3DCOLOR macros instead of using shift + masks
      - fix a bug where diffuse.lpData checked instead of specular.lpData
      - implement color fixup on ARB VShader compilation code:
       -> on input parameters using swizzle
       -> add is_color parameter on vshader_program_add_param
      705aec5a
  5. 10 Nov, 2005 1 commit
  6. 07 Nov, 2005 1 commit
  7. 11 Oct, 2005 1 commit
  8. 27 Sep, 2005 1 commit
  9. 19 Aug, 2005 1 commit
  10. 17 Aug, 2005 1 commit
  11. 12 Aug, 2005 1 commit
  12. 03 Aug, 2005 2 commits
  13. 01 Aug, 2005 2 commits
  14. 30 Jul, 2005 1 commit
  15. 24 Jul, 2005 1 commit
  16. 22 Jul, 2005 1 commit
  17. 21 Jul, 2005 2 commits
  18. 18 Jul, 2005 1 commit
  19. 14 Jul, 2005 1 commit
  20. 13 Jul, 2005 1 commit
  21. 12 Jul, 2005 1 commit
  22. 11 Jul, 2005 2 commits
  23. 07 Jul, 2005 1 commit
  24. 06 Jul, 2005 1 commit
  25. 05 Jul, 2005 1 commit
  26. 29 Mar, 2005 1 commit
    • Oliver Stieber's avatar
      - Volume now inherits Resource. This isn't the way Microsoft implements · 67f2ad45
      Oliver Stieber authored
        the interface but it is more correct way (Microsoft even have a
        resource type of volume).
      - Moved usage, format, allocatedMemory and size onto the resource
        class structure.
      - Refactored Preload for classes that inherit BaseTexture, preload now
        binds the texture instead of bind texture calling preload, bindTexture
        allocated a glTexture if there isn't one.
      - Added two new class static members BaseTexture_CleanUp and
        Resource_CleanUp that should be called by classes that implement
        BaseTexture or Resource.
      67f2ad45
  27. 03 Mar, 2005 1 commit
  28. 26 Jan, 2005 1 commit
  29. 17 Jan, 2005 1 commit
  30. 14 Dec, 2004 1 commit
  31. 13 Dec, 2004 1 commit
  32. 09 Dec, 2004 2 commits
  33. 30 Nov, 2004 1 commit
  34. 08 Sep, 2004 2 commits