• Henri Verbeet's avatar
    wined3d: Use SM3 shader limits for SM4. · 1ccfab17
    Henri Verbeet authored
    This isn't completely right, since as far as I'm aware SM4 doesn't have shader
    limits in the same sense as previous shader models, but this should do for now.
    1ccfab17
pixelshader.c 17.6 KB