Commit 04632c06 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3dcompiler_43/tests: Make some variables unsigned.

parent d3dd1864
...@@ -31,9 +31,7 @@ struct vertex ...@@ -31,9 +31,7 @@ struct vertex
/* Tells compute_shader_probe* which pixels should be what colors */ /* Tells compute_shader_probe* which pixels should be what colors */
struct hlsl_probe_info struct hlsl_probe_info
{ {
/* The x and y coordinate of the point to check. unsigned int x, y;
When x < 0, this is the last probe */
int x, y;
/* The expected values in this region */ /* The expected values in this region */
D3DXCOLOR c; D3DXCOLOR c;
/* The max error for any value */ /* The max error for any value */
...@@ -215,7 +213,7 @@ static void draw_quad_with_shader9(IDirect3DDevice9 *device, IDirect3DVertexBuff ...@@ -215,7 +213,7 @@ static void draw_quad_with_shader9(IDirect3DDevice9 *device, IDirect3DVertexBuff
} }
static void setup_device9(IDirect3DDevice9 *device, IDirect3DSurface9 **render_target, static void setup_device9(IDirect3DDevice9 *device, IDirect3DSurface9 **render_target,
IDirect3DSurface9 **readback, D3DFORMAT format, int width, int height, IDirect3DSurface9 **readback, D3DFORMAT format, unsigned int width, unsigned int height,
IDirect3DVertexShader9 *vshader, IDirect3DPixelShader9 *pshader) IDirect3DVertexShader9 *vshader, IDirect3DPixelShader9 *pshader)
{ {
HRESULT hr; HRESULT hr;
...@@ -248,7 +246,8 @@ static int colors_match(D3DXCOLOR a, D3DXCOLOR b, float epsilon) ...@@ -248,7 +246,8 @@ static int colors_match(D3DXCOLOR a, D3DXCOLOR b, float epsilon)
to see if they are as expected. */ to see if they are as expected. */
static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShader9 *vshader, static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShader9 *vshader,
IDirect3DPixelShader9 *pshader, IDirect3DVertexBuffer9 *quad_geometry, IDirect3DPixelShader9 *pshader, IDirect3DVertexBuffer9 *quad_geometry,
const struct hlsl_probe_info *probes, int count, int width, int height, int line_number) const struct hlsl_probe_info *probes, unsigned int count,
unsigned int width, unsigned int height, unsigned int line_number)
{ {
IDirect3DSurface9 *render_target; IDirect3DSurface9 *render_target;
IDirect3DSurface9 *readback; IDirect3DSurface9 *readback;
...@@ -256,7 +255,7 @@ static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShade ...@@ -256,7 +255,7 @@ static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShade
HRESULT hr; HRESULT hr;
D3DLOCKED_RECT lr; D3DLOCKED_RECT lr;
D3DXCOLOR *pbits_data; D3DXCOLOR *pbits_data;
int i; unsigned int i;
setup_device9(device, &render_target, &readback, D3DFMT_A32B32G32R32F, setup_device9(device, &render_target, &readback, D3DFMT_A32B32G32R32F,
width, height, vshader, pshader); width, height, vshader, pshader);
......
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