Commit 324a8035 authored by Alexandre Julliard's avatar Alexandre Julliard

ntdll: Fix heap management for 64-bit.

parent e81d453f
...@@ -49,10 +49,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(heap); ...@@ -49,10 +49,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(heap);
* better compatibility with NT. * better compatibility with NT.
*/ */
/* FIXME: use SIZE_T for 'size' structure members, but we need to make sure
* that there is no unaligned accesses to structure fields.
*/
typedef struct tagARENA_INUSE typedef struct tagARENA_INUSE
{ {
DWORD size; /* Block size; must be the first field */ DWORD size; /* Block size; must be the first field */
...@@ -90,17 +86,19 @@ typedef struct ...@@ -90,17 +86,19 @@ typedef struct
#define ARENA_INUSE_FILLER 0x55 #define ARENA_INUSE_FILLER 0x55
#define ARENA_FREE_FILLER 0xaa #define ARENA_FREE_FILLER 0xaa
#define ALIGNMENT 8 /* everything is aligned on 8 byte boundaries */ /* everything is aligned on 8 byte boundaries (16 for Win64) */
#define ALIGNMENT (2*sizeof(void*))
#define LARGE_ALIGNMENT 16 /* large blocks have stricter alignment */ #define LARGE_ALIGNMENT 16 /* large blocks have stricter alignment */
#define ARENA_OFFSET (ALIGNMENT - sizeof(ARENA_INUSE))
#define ROUND_SIZE(size) (((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1)) #define ROUND_SIZE(size) ((((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1)) + ARENA_OFFSET)
#define QUIET 1 /* Suppress messages */ #define QUIET 1 /* Suppress messages */
#define NOISY 0 /* Report all errors */ #define NOISY 0 /* Report all errors */
/* minimum data size (without arenas) of an allocated block */ /* minimum data size (without arenas) of an allocated block */
/* make sure that it's larger than a free list entry */ /* make sure that it's larger than a free list entry */
#define HEAP_MIN_DATA_SIZE (2 * sizeof(struct list)) #define HEAP_MIN_DATA_SIZE ROUND_SIZE(2 * sizeof(struct list))
/* minimum size that must remain to shrink an allocated block */ /* minimum size that must remain to shrink an allocated block */
#define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE)) #define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE))
/* minimum size to start allocating large blocks */ /* minimum size to start allocating large blocks */
...@@ -113,9 +111,10 @@ static const SIZE_T HEAP_freeListSizes[] = ...@@ -113,9 +111,10 @@ static const SIZE_T HEAP_freeListSizes[] =
}; };
#define HEAP_NB_FREE_LISTS (sizeof(HEAP_freeListSizes)/sizeof(HEAP_freeListSizes[0])) #define HEAP_NB_FREE_LISTS (sizeof(HEAP_freeListSizes)/sizeof(HEAP_freeListSizes[0]))
typedef struct typedef union
{ {
ARENA_FREE arena; ARENA_FREE arena;
void *alignment[4];
} FREE_LIST_ENTRY; } FREE_LIST_ENTRY;
struct tagHEAP; struct tagHEAP;
...@@ -771,6 +770,7 @@ static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, LPVOID address, DWORD flags, ...@@ -771,6 +770,7 @@ static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, LPVOID address, DWORD flags,
totalSize = (totalSize + 0xffff) & 0xffff0000; totalSize = (totalSize + 0xffff) & 0xffff0000;
commitSize = (commitSize + 0xffff) & 0xffff0000; commitSize = (commitSize + 0xffff) & 0xffff0000;
if (!commitSize) commitSize = 0x10000; if (!commitSize) commitSize = 0x10000;
totalSize = min( totalSize, 0xffff0000 ); /* don't allow a heap larger than 4Gb */
if (totalSize < commitSize) totalSize = commitSize; if (totalSize < commitSize) totalSize = commitSize;
if (flags & HEAP_SHARED) commitSize = totalSize; /* always commit everything in a shared heap */ if (flags & HEAP_SHARED) commitSize = totalSize; /* always commit everything in a shared heap */
...@@ -960,7 +960,7 @@ static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena ) ...@@ -960,7 +960,7 @@ static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
char *heapEnd = (char *)subheap->base + subheap->size; char *heapEnd = (char *)subheap->base + subheap->size;
/* Check for unaligned pointers */ /* Check for unaligned pointers */
if ( (ULONG_PTR)pArena % ALIGNMENT != 0 ) if ((ULONG_PTR)pArena % ALIGNMENT != ARENA_OFFSET)
{ {
ERR("Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena ); ERR("Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
return FALSE; return FALSE;
...@@ -1051,7 +1051,7 @@ static BOOL HEAP_ValidateInUseArena( const SUBHEAP *subheap, const ARENA_INUSE * ...@@ -1051,7 +1051,7 @@ static BOOL HEAP_ValidateInUseArena( const SUBHEAP *subheap, const ARENA_INUSE *
const char *heapEnd = (const char *)subheap->base + subheap->size; const char *heapEnd = (const char *)subheap->base + subheap->size;
/* Check for unaligned pointers */ /* Check for unaligned pointers */
if ( (ULONG_PTR)pArena % ALIGNMENT != 0 ) if ((ULONG_PTR)pArena % ALIGNMENT != ARENA_OFFSET)
{ {
if ( quiet == NOISY ) if ( quiet == NOISY )
{ {
...@@ -1262,7 +1262,7 @@ HANDLE WINAPI RtlCreateHeap( ULONG flags, PVOID addr, SIZE_T totalSize, SIZE_T c ...@@ -1262,7 +1262,7 @@ HANDLE WINAPI RtlCreateHeap( ULONG flags, PVOID addr, SIZE_T totalSize, SIZE_T c
processHeap = subheap->heap; /* assume the first heap we create is the process main heap */ processHeap = subheap->heap; /* assume the first heap we create is the process main heap */
list_init( &processHeap->entry ); list_init( &processHeap->entry );
/* make sure structure alignment is correct */ /* make sure structure alignment is correct */
assert( (ULONG_PTR)processHeap->freeList % ALIGNMENT == 0 ); assert( (ULONG_PTR)processHeap->freeList % ALIGNMENT == ARENA_OFFSET );
assert( sizeof(ARENA_LARGE) % LARGE_ALIGNMENT == 0 ); assert( sizeof(ARENA_LARGE) % LARGE_ALIGNMENT == 0 );
} }
......
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