Commit 372984e0 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3dx9: Don't use HEAP_ZERO_MEMORY if we're going to overwrite the memory anyway.

parent b5d64260
...@@ -656,7 +656,7 @@ HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info) ...@@ -656,7 +656,7 @@ HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info)
if( !file ) return D3DERR_INVALIDCALL; if( !file ) return D3DERR_INVALIDCALL;
strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0); strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR)); widename = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*widename));
MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength); MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
hr = D3DXGetImageInfoFromFileW(widename, info); hr = D3DXGetImageInfoFromFileW(widename, info);
...@@ -918,7 +918,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileA(LPDIRECT3DSURFACE9 pDestSurface, ...@@ -918,7 +918,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileA(LPDIRECT3DSURFACE9 pDestSurface,
if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL; if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL;
strlength = MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, NULL, 0); strlength = MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, NULL, 0);
pWidename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR)); pWidename = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*pWidename));
MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, pWidename, strlength); MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, pWidename, strlength);
hr = D3DXLoadSurfaceFromFileW(pDestSurface, pDestPalette, pDestRect, pWidename, pSrcRect, dwFilter, Colorkey, pSrcInfo); hr = D3DXLoadSurfaceFromFileW(pDestSurface, pDestPalette, pDestRect, pWidename, pSrcRect, dwFilter, Colorkey, pSrcInfo);
......
...@@ -746,7 +746,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileExA(LPDIRECT3DDEVICE9 device, ...@@ -746,7 +746,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileExA(LPDIRECT3DDEVICE9 device,
return D3DERR_INVALIDCALL; return D3DERR_INVALIDCALL;
len = MultiByteToWideChar(CP_ACP, 0, srcfile, -1, NULL, 0); len = MultiByteToWideChar(CP_ACP, 0, srcfile, -1, NULL, 0);
widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len * sizeof(WCHAR)); widename = HeapAlloc(GetProcessHeap(), 0, len * sizeof(*widename));
MultiByteToWideChar(CP_ACP, 0, srcfile, -1, widename, len); MultiByteToWideChar(CP_ACP, 0, srcfile, -1, widename, len);
hr = D3DXCreateTextureFromFileExW(device, widename, width, height, miplevels, hr = D3DXCreateTextureFromFileExW(device, widename, width, height, miplevels,
......
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