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wine
wine-winehq
Commits
a286646f
Commit
a286646f
authored
Sep 16, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 16, 2009
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Plain Diff
wined3d: Don't free D3D volume textures until the wined3d volume texture is destroyed.
parent
eedfc95e
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Inline
Side-by-side
Showing
6 changed files
with
62 additions
and
34 deletions
+62
-34
volumetexture.c
dlls/d3d8/volumetexture.c
+22
-6
volumetexture.c
dlls/d3d9/volumetexture.c
+22
-6
device.c
dlls/wined3d/device.c
+3
-3
volumetexture.c
dlls/wined3d/volumetexture.c
+10
-14
wined3d_private.h
dlls/wined3d/wined3d_private.h
+3
-2
wined3d.idl
include/wine/wined3d.idl
+2
-3
No files found.
dlls/d3d8/volumetexture.c
View file @
a286646f
...
...
@@ -47,6 +47,14 @@ static ULONG WINAPI IDirect3DVolumeTexture8Impl_AddRef(LPDIRECT3DVOLUMETEXTURE8
TRACE
(
"(%p) : AddRef from %d
\n
"
,
This
,
ref
-
1
);
if
(
ref
==
1
)
{
IDirect3DDevice8_AddRef
(
This
->
parentDevice
);
wined3d_mutex_lock
();
IWineD3DVolumeTexture_AddRef
(
This
->
wineD3DVolumeTexture
);
wined3d_mutex_unlock
();
}
return
ref
;
}
...
...
@@ -57,12 +65,10 @@ static ULONG WINAPI IDirect3DVolumeTexture8Impl_Release(LPDIRECT3DVOLUMETEXTURE8
TRACE
(
"(%p) : ReleaseRef to %d
\n
"
,
This
,
ref
);
if
(
ref
==
0
)
{
IUnknown_Release
(
This
->
parentDevice
);
wined3d_mutex_lock
();
IWineD3DVolumeTexture_
Destroy
(
This
->
wineD3DVolumeTexture
);
IWineD3DVolumeTexture_
Release
(
This
->
wineD3DVolumeTexture
);
wined3d_mutex_unlock
();
IUnknown_Release
(
This
->
parentDevice
);
HeapFree
(
GetProcessHeap
(),
0
,
This
);
}
return
ref
;
}
...
...
@@ -312,6 +318,16 @@ static const IDirect3DVolumeTexture8Vtbl Direct3DVolumeTexture8_Vtbl =
IDirect3DVolumeTexture8Impl_AddDirtyBox
};
static
void
STDMETHODCALLTYPE
volumetexture_wined3d_object_destroyed
(
void
*
parent
)
{
HeapFree
(
GetProcessHeap
(),
0
,
parent
);
}
static
const
struct
wined3d_parent_ops
d3d8_volumetexture_wined3d_parent_ops
=
{
volumetexture_wined3d_object_destroyed
,
};
HRESULT
volumetexture_init
(
IDirect3DVolumeTexture8Impl
*
texture
,
IDirect3DDevice8Impl
*
device
,
UINT
width
,
UINT
height
,
UINT
depth
,
UINT
levels
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
)
{
...
...
@@ -322,8 +338,8 @@ HRESULT volumetexture_init(IDirect3DVolumeTexture8Impl *texture, IDirect3DDevice
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_CreateVolumeTexture
(
device
->
WineD3DDevice
,
width
,
height
,
depth
,
levels
,
usage
&
WINED3DUSAGE_MASK
,
wined3dformat_from_d3dformat
(
format
),
pool
,
&
texture
->
wineD3DVolumeTexture
,
(
IUnknown
*
)
texture
);
usage
&
WINED3DUSAGE_MASK
,
wined3dformat_from_d3dformat
(
format
),
pool
,
&
texture
->
wineD3DVolumeTexture
,
(
IUnknown
*
)
texture
,
&
d3d8_volumetexture_wined3d_parent_ops
);
wined3d_mutex_unlock
();
if
(
FAILED
(
hr
))
{
...
...
dlls/d3d9/volumetexture.c
View file @
a286646f
...
...
@@ -48,6 +48,14 @@ static ULONG WINAPI IDirect3DVolumeTexture9Impl_AddRef(LPDIRECT3DVOLUMETEXTURE9
TRACE
(
"(%p) : AddRef from %d
\n
"
,
This
,
ref
-
1
);
if
(
ref
==
1
)
{
IDirect3DDevice9Ex_AddRef
(
This
->
parentDevice
);
wined3d_mutex_lock
();
IWineD3DVolumeTexture_AddRef
(
This
->
wineD3DVolumeTexture
);
wined3d_mutex_unlock
();
}
return
ref
;
}
...
...
@@ -58,12 +66,10 @@ static ULONG WINAPI IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9
TRACE
(
"(%p) : ReleaseRef to %d
\n
"
,
This
,
ref
);
if
(
ref
==
0
)
{
IDirect3DDevice9Ex_Release
(
This
->
parentDevice
);
wined3d_mutex_lock
();
IWineD3DVolumeTexture_
Destroy
(
This
->
wineD3DVolumeTexture
);
IWineD3DVolumeTexture_
Release
(
This
->
wineD3DVolumeTexture
);
wined3d_mutex_unlock
();
IDirect3DDevice9Ex_Release
(
This
->
parentDevice
);
HeapFree
(
GetProcessHeap
(),
0
,
This
);
}
return
ref
;
}
...
...
@@ -403,6 +409,16 @@ static const IDirect3DVolumeTexture9Vtbl Direct3DVolumeTexture9_Vtbl =
IDirect3DVolumeTexture9Impl_AddDirtyBox
};
static
void
STDMETHODCALLTYPE
volumetexture_wined3d_object_destroyed
(
void
*
parent
)
{
HeapFree
(
GetProcessHeap
(),
0
,
parent
);
}
static
const
struct
wined3d_parent_ops
d3d9_volumetexture_wined3d_parent_ops
=
{
volumetexture_wined3d_object_destroyed
,
};
HRESULT
volumetexture_init
(
IDirect3DVolumeTexture9Impl
*
texture
,
IDirect3DDevice9Impl
*
device
,
UINT
width
,
UINT
height
,
UINT
depth
,
UINT
levels
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
)
{
...
...
@@ -413,8 +429,8 @@ HRESULT volumetexture_init(IDirect3DVolumeTexture9Impl *texture, IDirect3DDevice
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_CreateVolumeTexture
(
device
->
WineD3DDevice
,
width
,
height
,
depth
,
levels
,
usage
&
WINED3DUSAGE_MASK
,
wined3dformat_from_d3dformat
(
format
),
pool
,
&
texture
->
wineD3DVolumeTexture
,
(
IUnknown
*
)
texture
);
usage
&
WINED3DUSAGE_MASK
,
wined3dformat_from_d3dformat
(
format
),
pool
,
&
texture
->
wineD3DVolumeTexture
,
(
IUnknown
*
)
texture
,
&
d3d9_volumetexture_wined3d_parent_ops
);
wined3d_mutex_unlock
();
if
(
FAILED
(
hr
))
{
...
...
dlls/wined3d/device.c
View file @
a286646f
...
...
@@ -1000,8 +1000,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateTexture(IWineD3DDevice *iface,
}
static
HRESULT
WINAPI
IWineD3DDeviceImpl_CreateVolumeTexture
(
IWineD3DDevice
*
iface
,
UINT
Width
,
UINT
Height
,
UINT
Depth
,
UINT
Levels
,
DWORD
Usage
,
WINED3DFORMAT
Format
,
WINED3DPOOL
Pool
,
IWineD3DVolumeTexture
**
ppVolumeTexture
,
IUnknown
*
parent
)
UINT
Width
,
UINT
Height
,
UINT
Depth
,
UINT
Levels
,
DWORD
Usage
,
WINED3DFORMAT
Format
,
WINED3DPOOL
Pool
,
IWineD3DVolumeTexture
**
ppVolumeTexture
,
IUnknown
*
parent
,
const
struct
wined3d_parent_ops
*
parent_ops
)
{
IWineD3DDeviceImpl
*
This
=
(
IWineD3DDeviceImpl
*
)
iface
;
IWineD3DVolumeTextureImpl
*
object
;
...
...
@@ -1018,7 +1018,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateVolumeTexture(IWineD3DDevice *ifa
return
WINED3DERR_OUTOFVIDEOMEMORY
;
}
hr
=
volumetexture_init
(
object
,
Width
,
Height
,
Depth
,
Levels
,
This
,
Usage
,
Format
,
Pool
,
parent
);
hr
=
volumetexture_init
(
object
,
Width
,
Height
,
Depth
,
Levels
,
This
,
Usage
,
Format
,
Pool
,
parent
,
parent_ops
);
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to initialize volumetexture, returning %#x
\n
"
,
hr
);
...
...
dlls/wined3d/volumetexture.c
View file @
a286646f
...
...
@@ -133,8 +133,11 @@ static ULONG WINAPI IWineD3DVolumeTextureImpl_Release(IWineD3DVolumeTexture *ifa
ULONG
ref
;
TRACE
(
"(%p) : Releasing from %d
\n
"
,
This
,
This
->
resource
.
ref
);
ref
=
InterlockedDecrement
(
&
This
->
resource
.
ref
);
if
(
ref
==
0
)
{
IWineD3DVolumeTexture_Destroy
(
iface
);
if
(
!
ref
)
{
volumetexture_cleanup
(
This
);
This
->
parent_ops
->
wined3d_object_destroyed
(
This
->
resource
.
parent
);
HeapFree
(
GetProcessHeap
(),
0
,
This
);
}
return
ref
;
}
...
...
@@ -254,15 +257,6 @@ static BOOL WINAPI IWineD3DVolumeTextureImpl_IsCondNP2(IWineD3DVolumeTexture *if
/* *******************************************
IWineD3DVolumeTexture IWineD3DVolumeTexture parts follow
******************************************* */
static
void
WINAPI
IWineD3DVolumeTextureImpl_Destroy
(
IWineD3DVolumeTexture
*
iface
)
{
IWineD3DVolumeTextureImpl
*
This
=
(
IWineD3DVolumeTextureImpl
*
)
iface
;
volumetexture_cleanup
(
This
);
HeapFree
(
GetProcessHeap
(),
0
,
This
);
}
static
HRESULT
WINAPI
IWineD3DVolumeTextureImpl_GetLevelDesc
(
IWineD3DVolumeTexture
*
iface
,
UINT
Level
,
WINED3DVOLUME_DESC
*
pDesc
)
{
IWineD3DVolumeTextureImpl
*
This
=
(
IWineD3DVolumeTextureImpl
*
)
iface
;
if
(
Level
<
This
->
baseTexture
.
levels
)
{
...
...
@@ -356,7 +350,6 @@ static const IWineD3DVolumeTextureVtbl IWineD3DVolumeTexture_Vtbl =
IWineD3DVolumeTextureImpl_GetTextureDimensions
,
IWineD3DVolumeTextureImpl_IsCondNP2
,
/* volume texture */
IWineD3DVolumeTextureImpl_Destroy
,
IWineD3DVolumeTextureImpl_GetLevelDesc
,
IWineD3DVolumeTextureImpl_GetVolumeLevel
,
IWineD3DVolumeTextureImpl_LockBox
,
...
...
@@ -364,8 +357,9 @@ static const IWineD3DVolumeTextureVtbl IWineD3DVolumeTexture_Vtbl =
IWineD3DVolumeTextureImpl_AddDirtyBox
};
HRESULT
volumetexture_init
(
IWineD3DVolumeTextureImpl
*
texture
,
UINT
width
,
UINT
height
,
UINT
depth
,
UINT
levels
,
IWineD3DDeviceImpl
*
device
,
DWORD
usage
,
WINED3DFORMAT
format
,
WINED3DPOOL
pool
,
IUnknown
*
parent
)
HRESULT
volumetexture_init
(
IWineD3DVolumeTextureImpl
*
texture
,
UINT
width
,
UINT
height
,
UINT
depth
,
UINT
levels
,
IWineD3DDeviceImpl
*
device
,
DWORD
usage
,
WINED3DFORMAT
format
,
WINED3DPOOL
pool
,
IUnknown
*
parent
,
const
struct
wined3d_parent_ops
*
parent_ops
)
{
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
const
struct
GlPixelFormatDesc
*
format_desc
=
getFormatDescEntry
(
format
,
gl_info
);
...
...
@@ -420,6 +414,8 @@ HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT
return
hr
;
}
texture
->
parent_ops
=
parent_ops
;
/* Is NP2 support for volumes needed? */
texture
->
baseTexture
.
pow2Matrix
[
0
]
=
1
.
0
f
;
texture
->
baseTexture
.
pow2Matrix
[
5
]
=
1
.
0
f
;
...
...
dlls/wined3d/wined3d_private.h
View file @
a286646f
...
...
@@ -1888,12 +1888,13 @@ typedef struct IWineD3DVolumeTextureImpl
IWineD3DBaseTextureClass
baseTexture
;
/* IWineD3DVolumeTexture */
const
struct
wined3d_parent_ops
*
parent_ops
;
IWineD3DVolume
*
volumes
[
MAX_MIP_LEVELS
];
}
IWineD3DVolumeTextureImpl
;
HRESULT
volumetexture_init
(
IWineD3DVolumeTextureImpl
*
texture
,
UINT
width
,
UINT
height
,
UINT
depth
,
UINT
levels
,
IWineD3DDeviceImpl
*
device
,
DWORD
usage
,
WINED3D
FORMAT
format
,
WINED3DPOOL
pool
,
IUnknown
*
parent
)
DECLSPEC_HIDDEN
;
UINT
depth
,
UINT
levels
,
IWineD3DDeviceImpl
*
device
,
DWORD
usage
,
WINED3DFORMAT
format
,
WINED3D
POOL
pool
,
IUnknown
*
parent
,
const
struct
wined3d_parent_ops
*
parent_ops
)
DECLSPEC_HIDDEN
;
typedef
struct
_WINED3DSURFACET_DESC
{
...
...
include/wine/wined3d.idl
View file @
a286646f
...
...
@@ -2687,8 +2687,6 @@ interface IWineD3DCubeTexture : IWineD3DBaseTexture
]
interface
IWineD3DVolumeTexture
:
IWineD3DBaseTexture
{
void
Destroy
(
)
;
HRESULT
GetLevelDesc
(
[
in
]
UINT
level
,
[
out
]
WINED3DVOLUME_DESC
*
desc
...
...
@@ -2956,7 +2954,8 @@ interface IWineD3DDevice : IWineD3DBase
[
in
]
WINED3DFORMAT
format
,
[
in
]
WINED3DPOOL
pool
,
[
out
]
IWineD3DVolumeTexture
**
texture
,
[
in
]
IUnknown
*
parent
[
in
]
IUnknown
*
parent
,
[
in
]
const
struct
wined3d_parent_ops
*
parent_ops
)
;
HRESULT
CreateVolume
(
[
in
]
UINT
width
,
...
...
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