Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
ee6d550b
Commit
ee6d550b
authored
Jun 09, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 10, 2011
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Rename IWineD3DImpl_FillGLCaps() to wined3d_adapter_init_gl_caps().
parent
d5c9523a
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
3 additions
and
3 deletions
+3
-3
directx.c
dlls/wined3d/directx.c
+3
-3
No files found.
dlls/wined3d/directx.c
View file @
ee6d550b
...
...
@@ -796,7 +796,7 @@ static void quirk_no_np2(struct wined3d_gl_info *gl_info)
* Note that wine_normalized_texrect can't be used in this case because internally it uses ARB_tex_npot,
* triggering the software fallback. There is not much we can do here apart from disabling the
* software-emulated extension and reenable ARB_tex_rect (which was previously disabled
* in
IWineD3DImpl_FillGLC
aps).
* in
wined3d_adapter_init_gl_c
aps).
* This fixup removes performance problems on both the FX 5900 and FX 5700 (e.g. for framebuffer
* post-processing effects in the game "Max Payne 2").
* The behaviour can be verified through a simple test app attached in bugreport #14724. */
...
...
@@ -2110,7 +2110,7 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info, DWORD gl_version)
}
/* Context activation is done by the caller. */
static
BOOL
IWineD3DImpl_FillGLC
aps
(
struct
wined3d_adapter
*
adapter
)
static
BOOL
wined3d_adapter_init_gl_c
aps
(
struct
wined3d_adapter
*
adapter
)
{
struct
wined3d_driver_info
*
driver_info
=
&
adapter
->
driver_info
;
struct
wined3d_gl_info
*
gl_info
=
&
adapter
->
gl_info
;
...
...
@@ -5155,7 +5155,7 @@ static BOOL InitAdapters(struct wined3d *wined3d)
goto
nogl_adapter
;
}
ret
=
IWineD3DImpl_FillGLC
aps
(
adapter
);
ret
=
wined3d_adapter_init_gl_c
aps
(
adapter
);
if
(
!
ret
)
{
ERR
(
"Failed to initialize gl caps for default adapter
\n
"
);
WineD3D_ReleaseFakeGLContext
(
&
fake_gl_ctx
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment