Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
f4f066ca
Commit
f4f066ca
authored
Apr 07, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 07, 2014
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3d9/tests: Use a separate device for autogen_mipmap_test().
parent
93a37ed5
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
52 additions
and
37 deletions
+52
-37
visual.c
dlls/d3d9/tests/visual.c
+52
-37
No files found.
dlls/d3d9/tests/visual.c
View file @
f4f066ca
...
...
@@ -5335,31 +5335,50 @@ done:
DestroyWindow
(
window
);
}
static
void
autogen_mipmap_test
(
IDirect3DDevice9
*
device
)
static
void
autogen_mipmap_test
(
void
)
{
HRESULT
hr
;
IDirect3D9
*
d3d
;
IDirect3DTexture9
*
texture
=
NULL
;
IDirect3DSurface9
*
surface
;
DWORD
color
;
const
RECT
r1
=
{
256
,
256
,
512
,
512
};
const
RECT
r2
=
{
512
,
256
,
768
,
512
};
const
RECT
r3
=
{
256
,
512
,
512
,
768
};
const
RECT
r4
=
{
512
,
512
,
768
,
768
};
IDirect3DDevice9
*
device
;
unsigned
int
x
,
y
;
D3DLOCKED_RECT
lr
;
memset
(
&
lr
,
0
,
sizeof
(
lr
));
IDirect3D9
*
d3d
;
D3DCOLOR
color
;
ULONG
refcount
;
HWND
window
;
HRESULT
hr
;
IDirect3DDevice9_GetDirect3D
(
device
,
&
d3d
);
if
(
IDirect3D9_CheckDeviceFormat
(
d3d
,
0
,
D3DDEVTYPE_HAL
,
D3DFMT_X8R8G8B8
,
D3DUSAGE_AUTOGENMIPMAP
,
D3DRTYPE_TEXTURE
,
D3DFMT_X8R8G8B8
)
!=
D3D_OK
)
{
skip
(
"No autogenmipmap support
\n
"
);
IDirect3D9_Release
(
d3d
);
return
;
static
const
RECT
r1
=
{
256
,
256
,
512
,
512
};
static
const
RECT
r2
=
{
512
,
256
,
768
,
512
};
static
const
RECT
r3
=
{
256
,
512
,
512
,
768
};
static
const
RECT
r4
=
{
512
,
512
,
768
,
768
};
static
const
float
quad
[]
=
{
-
0
.
5
f
,
-
0
.
5
f
,
0
.
1
f
,
0
.
0
f
,
0
.
0
f
,
-
0
.
5
f
,
0
.
5
f
,
0
.
1
f
,
0
.
0
f
,
1
.
0
f
,
0
.
5
f
,
-
0
.
5
f
,
0
.
1
f
,
1
.
0
f
,
0
.
0
f
,
0
.
5
f
,
0
.
5
f
,
0
.
1
f
,
1
.
0
f
,
1
.
0
f
,
};
window
=
CreateWindowA
(
"static"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
|
WS_VISIBLE
,
0
,
0
,
640
,
480
,
NULL
,
NULL
,
NULL
,
NULL
);
d3d
=
Direct3DCreate9
(
D3D_SDK_VERSION
);
ok
(
!!
d3d
,
"Failed to create a D3D object.
\n
"
);
if
(
!
(
device
=
create_device
(
d3d
,
window
,
window
,
TRUE
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
goto
done
;
}
IDirect3D9_Release
(
d3d
);
hr
=
IDirect3DDevice9_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
,
0xffffff00
,
0
.
0
,
0
);
if
(
IDirect3D9_CheckDeviceFormat
(
d3d
,
0
,
D3DDEVTYPE_HAL
,
D3DFMT_X8R8G8B8
,
D3DUSAGE_AUTOGENMIPMAP
,
D3DRTYPE_TEXTURE
,
D3DFMT_X8R8G8B8
)
!=
D3D_OK
)
{
skip
(
"No autogenmipmap support.
\n
"
);
IDirect3DDevice9_Release
(
device
);
goto
done
;
}
hr
=
IDirect3DDevice9_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
|
D3DCLEAR_ZBUFFER
,
0xffffff00
,
1
.
0
f
,
0
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_Clear returned %08x
\n
"
,
hr
);
/* Make the mipmap big, so that a smaller mipmap is used
...
...
@@ -5370,6 +5389,7 @@ static void autogen_mipmap_test(IDirect3DDevice9 *device)
hr
=
IDirect3DTexture9_GetSurfaceLevel
(
texture
,
0
,
&
surface
);
ok
(
hr
==
D3D_OK
,
"IDirect3DTexture9_GetSurfaceLevel returned %08x
\n
"
,
hr
);
memset
(
&
lr
,
0
,
sizeof
(
lr
));
hr
=
IDirect3DSurface9_LockRect
(
surface
,
&
lr
,
NULL
,
0
);
ok
(
hr
==
D3D_OK
,
"IDirect3DSurface9_LockRect returned %08x
\n
"
,
hr
);
for
(
y
=
0
;
y
<
1024
;
y
++
)
{
...
...
@@ -5400,28 +5420,17 @@ static void autogen_mipmap_test(IDirect3DDevice9 *device)
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetTexture returned %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetSamplerState
(
device
,
0
,
D3DSAMP_MIPFILTER
,
D3DTEXF_POINT
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetSamplerState failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_LIGHTING
,
FALSE
);
ok
(
SUCCEEDED
(
hr
),
"Failed to disable lighting, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_BeginScene
(
device
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_BeginScene returned %08x
\n
"
,
hr
);
if
(
SUCCEEDED
(
hr
))
{
const
float
quad
[]
=
{
-
0
.
5
,
-
0
.
5
,
0
.
1
,
0
.
0
,
0
.
0
,
-
0
.
5
,
0
.
5
,
0
.
1
,
0
.
0
,
1
.
0
,
0
.
5
,
-
0
.
5
,
0
.
1
,
1
.
0
,
0
.
0
,
0
.
5
,
0
.
5
,
0
.
1
,
1
.
0
,
1
.
0
};
hr
=
IDirect3DDevice9_SetFVF
(
device
,
D3DFVF_XYZ
|
D3DFVF_TEX1
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetFVF returned %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_DrawPrimitiveUP
(
device
,
D3DPT_TRIANGLESTRIP
,
2
,
quad
,
5
*
sizeof
(
float
));
ok
(
hr
==
D3D_OK
,
"DrawPrimitiveUP failed (%08x)
\n
"
,
hr
);
hr
=
IDirect3DDevice9_EndScene
(
device
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_EndScene returned %08x
\n
"
,
hr
);
}
hr
=
IDirect3DDevice9_SetTexture
(
device
,
0
,
NULL
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetTexture returned %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetSamplerState
(
device
,
0
,
D3DSAMP_MIPFILTER
,
D3DTEXF_NONE
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetSamplerState failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetFVF
(
device
,
D3DFVF_XYZ
|
D3DFVF_TEX1
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetFVF returned %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_DrawPrimitiveUP
(
device
,
D3DPT_TRIANGLESTRIP
,
2
,
quad
,
5
*
sizeof
(
float
));
ok
(
hr
==
D3D_OK
,
"DrawPrimitiveUP failed (%08x)
\n
"
,
hr
);
hr
=
IDirect3DDevice9_EndScene
(
device
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_EndScene returned %08x
\n
"
,
hr
);
IDirect3DTexture9_Release
(
texture
);
color
=
getPixelColor
(
device
,
200
,
200
);
...
...
@@ -5442,6 +5451,12 @@ static void autogen_mipmap_test(IDirect3DDevice9 *device)
ok
(
color
==
0x00ffffff
,
"pixel 440/200 has color %08x, expected 0x00ffffff
\n
"
,
color
);
hr
=
IDirect3DDevice9_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_Present failed with %08x
\n
"
,
hr
);
refcount
=
IDirect3DDevice9_Release
(
device
);
ok
(
!
refcount
,
"Device has %u references left.
\n
"
,
refcount
);
done:
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
}
static
void
test_constant_clamp_vs
(
void
)
...
...
@@ -16561,11 +16576,11 @@ START_TEST(visual)
g16r16_texture_test
(
device_ptr
);
pixelshader_blending_test
(
device_ptr
);
texture_transform_flags_test
(
device_ptr
);
autogen_mipmap_test
(
device_ptr
);
cleanup_device
(
device_ptr
);
device_ptr
=
NULL
;
autogen_mipmap_test
();
fixed_function_decl_test
();
conditional_np2_repeat_test
();
fixed_function_bumpmap_test
();
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment