Commit f96499af authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d3d10/effect: Handle D3D10_SVT_UINT when reading float constants.

parent 2cc6b309
......@@ -1503,6 +1503,10 @@ static BOOL read_float_value(DWORD value, D3D_SHADER_VARIABLE_TYPE in_type, floa
out_data[idx] = (INT)value;
return TRUE;
case D3D10_SVT_UINT:
out_data[idx] = value;
return TRUE;
default:
FIXME("Unhandled in_type %#x.\n", in_type);
return FALSE;
......
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