- 25 Jul, 2012 1 commit
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Henri Verbeet authored
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- 24 Jul, 2012 1 commit
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Henri Verbeet authored
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- 01 Jun, 2012 1 commit
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Francois Gouget authored
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- 03 Aug, 2011 1 commit
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Frédéric Delanoy authored
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- 13 May, 2011 1 commit
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Stefan Dösinger authored
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- 29 Oct, 2009 1 commit
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Henri Verbeet authored
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- 03 Aug, 2009 1 commit
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Henri Verbeet authored
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- 23 Jul, 2009 1 commit
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Leonid Lobachev authored
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- 22 Jul, 2009 1 commit
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Henri Verbeet authored
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- 17 Jul, 2009 1 commit
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Henri Verbeet authored
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- 07 Jul, 2009 1 commit
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Henri Verbeet authored
The compiler should be smart enough to fix most of these, but it looks sloppy.
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- 12 Jan, 2009 1 commit
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Stefan Dösinger authored
This prevents fallout from the GL_EXT_fog_coord emulation. glEnable and glDisable calls other than those that change GL_FOG are not hooked. The glEnableWINE and glDisableWINE functions can be used to add other hooks too if ever needed.
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- 17 Dec, 2008 1 commit
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Francois Gouget authored
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- 16 Dec, 2008 2 commits
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Stefan Dösinger authored
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Stefan Dösinger authored
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