- 27 Oct, 2003 1 commit
-
-
Raphael Junqueira authored
msdn) on IDirectMusicPerformance8::InitAudio. - Some fixes in IDirectMusicPerformance8ImplCreateStandardAudioPath (not perfect yet, need to understand/fix the channel init/use). - Fix typo on CreateDirectMusicContainer. - Add missing define in dsound.h. - Better traces on IDirectMusicLoader8::SetSearchDirectory.
-
- 05 Sep, 2003 1 commit
-
-
Alexandre Julliard authored
headers (with help from Dimitrie O. Paun).
-
- 28 Aug, 2003 2 commits
-
-
Dimitrie O. Paun authored
directives in our .h files. This should avoid some potentially nasty surprises for Winelib apps.
-
Robert Reif authored
-
- 01 Jul, 2003 1 commit
-
-
Alexandre Julliard authored
Fixed a few header conflicts.
-
- 11 Apr, 2003 1 commit
-
-
Alexandre Julliard authored
both an xxx_METHODS and an xxx_IMETHODS macro.
-
- 10 Apr, 2003 2 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
using Microsoft's STDMETHOD macros instead of the Wine-specific ICOM_METHOD ones.
-
- 03 Apr, 2003 1 commit
-
-
Robert Reif authored
-
- 06 Mar, 2003 1 commit
-
-
Robert Reif authored
-
- 24 Feb, 2003 1 commit
-
-
Robert Reif authored
around.
-
- 14 Feb, 2003 1 commit
-
-
Robert Reif authored
-
- 03 Jul, 2002 1 commit
-
-
Gregg Mattinson authored
-
- 13 Jun, 2002 1 commit
-
-
Ove Kaaven authored
separate files. Split primary buffer and secondary buffer interfaces into separate implementations. Made the primary buffer state part of the dsound object, so primary buffer objects can be created and refcounted independently. Made the interfaces follow COM aggregation rules more closely. Converted the dsound critical section to a R/W lock to improve potential remixing concurrency. Fixed various bugs and refcounting issues.
-
- 31 May, 2002 1 commit
-
-
Vincent Béron authored
-
- 05 May, 2002 1 commit
-
-
Alexandre Julliard authored
-
- 01 May, 2002 1 commit
-
-
Johan Gill authored
call returned TRUE.
-
- 09 Mar, 2002 1 commit
-
-
Alexandre Julliard authored
Global replacement of debugtools.h by wine/debug.h.
-
- 31 Jan, 2002 1 commit
-
-
Patrik Stridvall authored
-
- 21 Oct, 2001 1 commit
-
-
Ove Kaaven authored
-
- 17 Sep, 2001 1 commit
-
-
Hidenori Takeshima authored
-
- 10 Sep, 2001 1 commit
-
-
Ove Kaaven authored
-
- 13 Jun, 2001 1 commit
-
-
Marcus Meissner authored
IDirectSound3DBuffer. Fixed one pointer reference.
-
- 11 Jun, 2000 1 commit
-
-
Francois Gouget authored
old g++ versions.
-
- 01 Jun, 2000 1 commit
-
-
Peter Hunnisett authored
- Added some SoundCapture stubs - Changed REFIID to LPCGUID in a few places as per MS header file
-
- 30 May, 2000 1 commit
-
-
Peter Hunnisett authored
- Fix up some reference counting bugs and interface creation bugs - Add DirectSoundEnumerateW stub - Add DirectSoundCaptureEnumerate{A,W} stubs
-
- 18 May, 2000 1 commit
-
-
Peter Hunnisett authored
- Added d3dcaps.h, d3dtypes.h and rearranged contents according to DirectX 7 headers. - Fixed dsound.h include list (d3d.h->d3dtypes.h).
-
- 12 Jan, 2000 1 commit
-
-
Steve Langasek authored
IDirectSoundBuffer_Unlock.
-
- 23 Oct, 1999 1 commit
-
-
Francois Gouget authored
-
- 12 Jun, 1999 1 commit
-
-
Patrik Stridvall authored
-
- 11 Apr, 1999 1 commit
-
-
Francois Gouget authored
-
- 26 Feb, 1999 1 commit
-
-
Alexandre Julliard authored
standard Windows names.
-
- 21 Feb, 1999 1 commit
-
-
Michael Veksler authored
- Fix header and source files to include missing header files to avoid warnings and errors.
-
- 19 Feb, 1999 1 commit
-
-
Francois Gouget authored
This makes it a 'const GUID*' which means DirectSoundCreate must not change it.
-
- 17 Feb, 1999 1 commit
-
-
Marcus Meissner authored
this .h file, but only those. Necessary fixes to a lot of .c files, started optimizing "windows.h" away from some of them. Moved GetCurrentTask prototype to wine/winbase16.h.
-
- 23 Jan, 1999 1 commit
-
-
Rob Riggs authored
-
- 17 Jan, 1999 1 commit
-
-
Alexandre Julliard authored
See Changelog for changes between 990103 and 990110.
-
- 26 Dec, 1998 1 commit
-
-
Marcus Meissner authored
again.
-
- 01 Dec, 1998 1 commit
-
-
Robert Riggs authored
Fixed off-by-one checks for buffer wrap. Increment ref count for primary buffer in CreateSoundBuffer(). Added DSBPN_OFFSETSTOP support to position notification code. Lots of minor parameter validation checks. Stubs for: IDirectSound_initialize(), IDirectSound_Compact(), and IDirectSound_GetSpeakerConfig(). Fixed freq shifting with 16-bit data problem, fixed 8bit<->16bit conversion. Lots of thread locking for DirectSound buffers. Dealloc primary buffer when dsound is deallocated.
-
- 22 Nov, 1998 1 commit
-
-
Robert Riggs authored
DirectSound3DBuffer structures, include some required files (windows.h, compobj.h, and d3d.h).
-