- 25 Jun, 2008 40 commits
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Alexander Dorofeyev authored
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Alexander Dorofeyev authored
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Alexander Dorofeyev authored
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Alexander Dorofeyev authored
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Vladimir Pankratov authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Dan Hipschman authored
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Dylan Smith authored
Tests for undo coalescing from previous patches sent as suggested by Alex Villacís Lasso.
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Dylan Smith authored
The bCaretAtEnd value in ME_TextEditor is used to identify that the caret is at the end of a wrapped line instead of the start of the next line in the paragraph since both these positions correspond to the same position in the document. The bCaretAtEnd value was previously being set back to FALSE whenever the window was resized.
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Dylan Smith authored
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Dylan Smith authored
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Alex Villacís Lasso authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Dylan Smith authored
Player names can be 31 characters long in Windows, so winemine should now be able to read any of the player names in the registry created from the minesweeper in the native Windows.
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Dylan Smith authored
There were a few lines of code that I removed that explicitly kept the number of mines and the timer unlit before the game started. This isn't consistent with Windows, so I don't know what the purpose was for doing this. In fact, it prevents the number of mines from being shown ahead of time, which is useful information.
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Dylan Smith authored
The correct behaviour was intended, but the wrong check was made for wParam on the WM_MOUSEMOVE event.
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