- 23 Sep, 2009 17 commits
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Henri Verbeet authored
The D3D context is potentially destroyed, so we need to clear the thread's current D3D context. Found by Rico Schüller.
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Henri Verbeet authored
This is just EXT_provoking_vertex promoted to ARB.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Paul Vriens authored
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Nikolay Sivov authored
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Michael Stefaniuc authored
This fixes a compile breakage with older gcc versions.
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Huw Davies authored
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Vincent Povirk authored
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- 22 Sep, 2009 23 commits
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Ge van Geldorp authored
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James Helferty authored
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Gerald Pfeifer authored
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Marcus Meissner authored
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Marcus Meissner authored
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Huw Davies authored
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Andrew Eikum authored
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Stefan Ginsberg authored
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Rico Schüller authored
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Rico Schüller authored
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Rico Schüller authored
wined3d: Don't call wglMakeCurrent(NULL, NULL) in context_set_current() if the current context is NULL.
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Eric Pouech authored
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André Hentschel authored
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Alexandre Julliard authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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