- 29 Nov, 2007 26 commits
-
-
Gerald Pfeifer authored
-
Gerald Pfeifer authored
-
Gerald Pfeifer authored
-
Gerald Pfeifer authored
-
Alexandre Julliard authored
-
Aric Stewart authored
-
Aric Stewart authored
-
Marco Schuster authored
-
Andrew Talbot authored
-
James Hawkins authored
-
James Hawkins authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Rob Shearman authored
-
Rob Shearman authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Rob Shearman authored
-
Rob Shearman authored
-
Rob Shearman authored
rpcrt4: Check there is enough space in the buffer and that the size doesn't cause an overflow when copying data to it.
-
Rob Shearman authored
Rename safe_buffer_copy to safe_copy_from_buffer.
-
- 28 Nov, 2007 14 commits
-
-
Lionel Debroux authored
-
Lionel Debroux authored
-
Divan Burger authored
-
Alistair Leslie-Hughes authored
-
Aric Stewart authored
-
Alexandre Julliard authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
OpenGL drivers do not support some low precision internal formats like GL_RGB5 for fbo color targets. Direct3D application depend on them, so provide a fallback format for render targets if the requested format itself is not supported.
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
The surface_blt_to_drawable function changes the filtering settings of the texture object, but without informing the container about this change. This patch makes sure that the basetexture knows about this and reapplies the changed states to the settings chosen by the app.
-
Rob Shearman authored
advapi32: Make the credential registry key stay around if a persist value longer than session is specified.
-