- 31 Mar, 2005 15 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
in the get_visible_region request instead of requiring the client to compute it again.
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Rein Klazes authored
calculate DCX_CLIPSIBLINGS, DCX_PARENTCLIP and DCX_CLIPCHILDREN. The DCX_CLIPCHILDREN is not used when ScrollWindowEx is called with a SW_SCROLLCHILDREN flag. With a couple of regression tests.
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Rein Klazes authored
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Mike McCormack authored
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Ferenc Wagner authored
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Alexandre Julliard authored
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Jacek Caban authored
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Paul Vriens authored
Use textheight as the return value of DrawTextA.
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Stefan Leichter authored
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Paul van Schayck authored
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Huw Davies authored
NT\CurrentVersion to mimic the win.ini values.
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Mike McCormack authored
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Aric Cyr authored
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- 30 Mar, 2005 16 commits
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Mike McCormack authored
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Dmitry Timoshkov authored
- EnableMenuItem should not generate WM_WINDOWPOSCHANGING message. - Make nonclient code check for presence of SC_CLOSE, not CS_NOCLOSE window class style. - Add a test case.
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Michael Jung authored
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Alexandre Julliard authored
to GetDCEx have to be in screen coordinates.
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Francois Gouget authored
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Jacek Caban authored
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Jacek Caban authored
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Hans Leidekker authored
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Alexandre Julliard authored
same name exists; should help with the 16-bit cards.dll issue. Replace some magic error numbers by the corresponding names.
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Alexandre Julliard authored
Don't release the clip region for window DCs in ReleaseDC(), except when called from EndPaint(). Added a bunch of tests.
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Uwe Bonnes authored
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Mike McCormack authored
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Robert Reif authored
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Alex Villacís Lasso authored
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Robert Shearman authored
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Aric Stewart authored
requested from MSI. If not search the given typelib file to find the typelib requested to register.
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- 29 Mar, 2005 9 commits
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Ferenc Wagner authored
warnings.
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Mike McCormack authored
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Peter Berg Larsen authored
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Jerry Jenkins authored
directly in an undocumented way.
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Oliver Stieber authored
the interface but it is more correct way (Microsoft even have a resource type of volume). - Moved usage, format, allocatedMemory and size onto the resource class structure. - Refactored Preload for classes that inherit BaseTexture, preload now binds the texture instead of bind texture calling preload, bindTexture allocated a glTexture if there isn't one. - Added two new class static members BaseTexture_CleanUp and Resource_CleanUp that should be called by classes that implement BaseTexture or Resource.
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Alexandre Julliard authored
the DCX_NORESETATTRS flag. Get rid of the DCE flags, simplify the code a bit. Add some test cases.
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Alex Villacís Lasso authored
to 128 for transparency.
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Jacek Caban authored
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Huw Davies authored
a test for this.
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