- 04 Aug, 2008 29 commits
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Piotr Caban authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
Currently the ddraw capabilities were almost static, except of D3D support. When overlay support is added, the caps depend on certain settings in WineD3D or capabilities available from OpenGL and Xv. So set those caps in wined3d as well.
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Stefan Dösinger authored
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Stefan Dösinger authored
Fixed function processing can only deal with values between 0 and 1 generally. Clamp the results of instructions that could produce bigger or smaller values.
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Stefan Dösinger authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Paul Vriens authored
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Francois Gouget authored
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Francois Gouget authored
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James Hawkins authored
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Nikolay Sivov authored
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Hans Leidekker authored
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Hans Leidekker authored
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Kirill K. Smirnov authored
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Roy Shea authored
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Michael Stefaniuc authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Paul Vriens authored
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Paul Vriens authored
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Reece Dunn authored
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- 01 Aug, 2008 11 commits
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Reece Dunn authored
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Reece Dunn authored
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Reece Dunn authored
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Zac Brown authored
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Paul Vriens authored
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Kirill K. Smirnov authored
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Kirill K. Smirnov authored
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Nikolay Sivov authored
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Ismael Barros authored
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Ismael Barros authored
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Ismael Barros authored
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