- 03 Aug, 2023 10 commits
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Sven Baars authored
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Sven Baars authored
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Zebediah Figura authored
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Zebediah Figura authored
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Michael Stefaniuc authored
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Tim Clem authored
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Mohamad Al-Jaf authored
The maximum size for a debug channel name is 15.
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- 02 Aug, 2023 30 commits
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Jacek Caban authored
All messages are packed now anyway.
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Esme Povirk authored
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Esme Povirk authored
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Mohamad Al-Jaf authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55344
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David Kahurani authored
Signed-off-by: David Kahurani <k.kahurani@gmail.com>
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David Kahurani authored
Signed-off-by: David Kahurani <k.kahurani@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
And get rid of the destroy method. This especially simplifies it when traversal and unlinking is implemented. Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Rather than filling it during initialization, which was a bit confusing, even more later on when dispex will handle Cycle Collection. Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Francois Gouget authored
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Zebediah Figura authored
Don't load the buffer location if we are clearing the whole buffer, and never load the texture location (for Vulkan; GL already did this). Only prepare them instead.
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