- 11 Mar, 2011 19 commits
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Piotr Caban authored
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Piotr Caban authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Dmitry Timoshkov authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Alexandre Julliard authored
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Andrew Eikum authored
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Andrew Eikum authored
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Juan Lang authored
It introduced new (old) test failures on some still-tested Windows versions.
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Juan Lang authored
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Henri Verbeet authored
This used to be invalidated to update the vertex shader position fixup uniform, but this is handled by STATE_VIEWPORT now. Any performance impact from this will be minimal, since in practice there are enough other things invalidating STATE_VDECL that it's close to being invalidated for every draw anyway.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 10 Mar, 2011 21 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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André Hentschel authored
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Aric Stewart authored
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Peter Schellenbach authored
oleaut32: Fixed initial cyLogical value in IFont constructor. Fixed get_Size to return same value as Windows.
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Erich Hoover authored
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Erich Hoover authored
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Erich Hoover authored
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Erich Hoover authored
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David Hedberg authored
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David Hedberg authored
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Juan Lang authored
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Juan Lang authored
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