- 25 Jul, 2001 1 commit
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Alexandre Julliard authored
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- 21 Mar, 2001 1 commit
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Jeff Garzik authored
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- 04 Jan, 2001 2 commits
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Francois Gouget authored
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Alexandre Julliard authored
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> Major DirectDraw restructure/reimplementation, using an improved component object model hierarchy. The implementation currently supports: - DirectDraw over GDI/USER in a window (using DIBsections and asynchronous updates) - XVidMode - XF86DGA2 - All DirectDraw interfaces from versions 1 to 7 (at least in theory) - Hooks for Direct3D interfaces
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- 27 Nov, 2000 1 commit
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Dimitrie O. Paun authored
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- 28 Aug, 2000 1 commit
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Lionel Ulmer authored
- fixed refcount problem for Add/DeleteAttachedSurface
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- 23 Jul, 2000 1 commit
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Eric Pouech authored
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- 16 Jul, 2000 1 commit
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Lionel Ulmer authored
- add support for DDraw in a window (not optimized yet) - cleans up OpenGL extensions handling for D3D
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- 09 Apr, 2000 1 commit
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Marcus Meissner authored
files/dirs for easier maintenance. Cleaned up structs and include files. Reindented the code. Started the same for Direct3D. Driver inclusion now done by using configure/Makefile/ELF constructor tricks.
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- 17 Mar, 2000 1 commit
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Alexandre Julliard authored
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- 12 Feb, 2000 1 commit
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Lionel Ulmer authored
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- 29 Jan, 2000 1 commit
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Andreas Mohr authored
- fix some spelling - fix some warnings
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- 18 Jan, 2000 1 commit
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Alexandre Julliard authored
WINE_StringFromCLSID in all debugging messages.
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- 05 Jan, 2000 1 commit
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Lionel Ulmer authored
color table extensions - small warning fixes - fix the double '-lXxf86dga' when having DGA 2.0
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- 31 Oct, 1999 1 commit
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Francois Gouget authored
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- 23 Oct, 1999 1 commit
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Ove Kaaven authored
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- 26 Jun, 1999 1 commit
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Alexandre Julliard authored
Stridvall.
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- 22 May, 1999 1 commit
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Paul Quinn authored
an optional 8 bytes padding to COM objects where the RTTI would be.
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- 13 May, 1999 1 commit
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Lionel Ulmer authored
any OpenGL implementation.
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- 19 Apr, 1999 1 commit
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Patrik Stridvall authored
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- 06 Apr, 1999 1 commit
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Lionel Ulmer authored
- added SetColorKey callback for already loaded textures
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- 27 Mar, 1999 1 commit
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Francois Gouget authored
Now uses ICOM_THIS to access the implementation structures. Replaced 'this' with 'This' for ICOM_THIS. Direct access to the virtual table has been eliminated too.
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- 14 Mar, 1999 1 commit
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Jim Aston authored
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- 28 Feb, 1999 1 commit
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David Luyer authored
- removed a couple of unneeded stdlib.h and stdio.h includes
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- 24 Feb, 1999 1 commit
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Marcus Meissner authored
prototypes.
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- 19 Feb, 1999 1 commit
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Marcus Meissner authored
includes).
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- 11 Feb, 1999 1 commit
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Lionel Ulmer authored
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- 02 Feb, 1999 2 commits
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Francois Gouget authored
since these headers already provide the necessary definitions.
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Lionel Ulmer authored
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- 23 Jan, 1999 1 commit
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Lionel Ulmer authored
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- 17 Jan, 1999 2 commits
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Alexandre Julliard authored
See Changelog for changes WRT release 990110.
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Alexandre Julliard authored
See Changelog for changes between 990103 and 990110.
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- 03 Jan, 1999 1 commit
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Lionel Ulmer authored
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0) - added stretching to Blt function
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