- 09 Jul, 2008 30 commits
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Dylan Smith authored
In ME_SetParaFormat the wEffects that were being set needed to be set rather than the dwMask.
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Dylan Smith authored
I created a function to set the default paragraph format to ensure consistency when this is done. This initial paragraph format is also now more consistent with native richedit controls. The dwMask value always appears to have the same value when retrieved from the native richedit controls, so all the mask values are now initialized when the PARAFORMAT2 structure is created.
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Dylan Smith authored
The PARAFORMAT structure has a bit in wEffects to indicate whether the paragraph is a table or not, so this should be used instead of a private bTable value, since this structure can be retrieved with EM_GETPARAFORMAT.
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Hwang YunSong(황윤성) authored
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James Hawkins authored
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James Hawkins authored
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Andrew Talbot authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Alexander Dorofeyev authored
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Alexander Dorofeyev authored
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John Klehm authored
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H. Verbeet authored
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- 08 Jul, 2008 10 commits
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Alexandre Julliard authored
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Alexander Nicolaysen Sørnes authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
Move those things out of the state table.
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Stefan Dösinger authored
For now the atifs selection sticks to the old rules, thus it is bound to the available and selected shader capabilities. We may want to change that in the future.
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Stefan Dösinger authored
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Stefan Dösinger authored
Some fragment pipeline implementations may want to register their own texture transform handlers.
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Stefan Dösinger authored
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