- 09 Jul, 2007 23 commits
-
-
Evan Stade authored
-
Hans Leidekker authored
-
Vitaliy Margolen authored
Since keyboard's acquire and unacquire don't do anything special just call the base class.
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
dinput: Keep a list of all IDirectInput objects and check it instead of refcount to create/destroy hook thread.
-
Vitaliy Margolen authored
-
Paul Vriens authored
-
Misha Koshelev authored
-
H. Verbeet authored
-
H. Verbeet authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Hans Leidekker authored
-
Alexander Nicolaysen Sørnes authored
-
Paul Vriens authored
-
Thomas Weidenmueller authored
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Francois Gouget authored
-
- 06 Jul, 2007 17 commits
-
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Evan Stade authored
-
Alexandre Julliard authored
-
Alexander Nicolaysen Sørnes authored
-
Alexander Nicolaysen Sørnes authored
-
Romain Iehl authored
-
Romain Iehl authored
-
Romain Iehl authored
of a 3Dbuffer, when an application calls CommitDeferredSettings after the 3DBuffer has been released.
-
Paul Vriens authored
-
Paul Vriens authored
-