- 26 Dec, 2021 3 commits
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Torge Matthies authored
Signed-off-by: Torge Matthies <openglfreak@googlemail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Torge Matthies authored
.NET Framework / old .NET Core seems to allocate not more space than necessary for the fd_set inputs, so if the allocation fell on the edge of the end of the heap, Wine tried to read past it. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52259Signed-off-by: Torge Matthies <openglfreak@googlemail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Lauri Kenttä authored
Signed-off-by: Lauri Kenttä <lauri.kentta@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- 23 Dec, 2021 18 commits
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Piotr Caban authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52260Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alex Henrie authored
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alex Henrie authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51923Signed-off-by: Alex Henrie <alexhenrie24@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Arkadiusz Hiler authored
Some games are doing case sensitive matches on the device paths obtained from Setup API and expect them to be lowercase. This fixes Virginia not being able to discover DualShock 4. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Arkadiusz Hiler authored
This is a preparation for a patch that changes setupapi to return lowercased device paths, which is the source of RawInput device name here. On Windows RawInput returns mostly uppercase names (except the GUID) and we want to keep that behavior. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
This will be in next FAudio release. This fixes a regression in some games, such as Far Cry 4, where audio doesn't work anymore since the move to FAudio Win32 platform. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Pouech authored
AllocConsole(), AttachConsole() and FreeConsole() should reset ctrl handlers' list. Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
This is a temporary workaround until we have a correct apisets implementation. Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Fixes Quake Champions, spotted by Paul Gofman. Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Keno Fischer authored
In commit 27ecc6ba ("ntdll: Fix iosb handling in NtCancelIoFile()"), NtCancelIoFile(Ex) was updated to return its status rather than unconditionally setting it in io_status->u.Status (though the write was retained in the success case). As a result, in the error case, the kernelbase wrappers now interpret unitialized memory as an error code, since io_status->u.Status is never written. Signed-off-by: Keno Fischer <keno@juliacomputing.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Huw Davies authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52214Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50668Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50668Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Chilung Chan authored
Signed-off-by: Chilung Chan <eason066@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- 22 Dec, 2021 11 commits
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Andrey Gusev authored
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
MSDN states that the function can only return one of DIERR_INVALIDPARAM, DIERR_NOTINITIALIZED, DIERR_OTHERAPPHASPRIO, on error, and DI_OK, or DI_NOEFFECT, on success. Some games will try to call Acquire again in a tight loop and block the main thread if DIERR_INPUTLOST is returned. There's a small chance for this to happen with Resident Evil 2, whenever a joystick is plugged, then quickly unplugged. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
Instead of message notifications only. We have to remove the events from devices that are automatically unacquired whenever a read failed. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Huw Davies authored
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Huw Davies authored
This ensures the subsequent allocation is free to pick a new location. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52202Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alex Henrie authored
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
We especially may want to support x86 on ARM, where long double is not an 80-bit type. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Floris Renaud authored
Signed-off-by: Floris Renaud <jkfloris@dds.nl> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Aurimas Fišeras authored
Signed-off-by: Aurimas Fišeras <aurimas@members.fsf.org> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- 21 Dec, 2021 8 commits
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Bernhard Übelacker authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52073Signed-off-by: Bernhard Übelacker <bernhardu@mailbox.org> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
And that a corresponding PCM format is supported. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
Far Cry 4 expects IXAudio27_GetDeviceDetails to return a PCM format GUID and refuses to create a source voice if the format is IEEE_FLOAT. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Andrey Gusev authored
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Andrey Gusev authored
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Andrey Gusev authored
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
Instead of statically importing dinput8 and creating the class at load time, which causes some native hooks to fail loading. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52222Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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