- 23 Apr, 2013 12 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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Alexandre Julliard authored
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- 22 Apr, 2013 28 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Stefan Dösinger authored
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Matteo Bruni authored
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Matteo Bruni authored
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Matteo Bruni authored
wined3d: Use ARB_internalformat_query2 to check for texture format rendering and blending support, where available.
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Matteo Bruni authored
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Jacek Caban authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
The "strided" in there is mostly historic, it hasn't really been accurate for a while now.
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Henri Verbeet authored
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Alistair Leslie-Hughes authored
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Alistair Leslie-Hughes authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Dmitry Timoshkov authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Ken Thomases authored
Developed with Aric Stewart.
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Ken Thomases authored
winemac: Set up and drain autorelease pool in LogErrorv() so it's safe to call from background threads.
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Gurmail Bassi authored
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Marcus Meissner authored
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