- 12 Nov, 2010 17 commits
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Jacek Caban authored
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Jacek Caban authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
Leaving the lock is legal and required here since gstreamer has its own locking in place. gst_pad_push could otherwise deadlock.
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Maarten Lankhorst authored
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Eric Pouech authored
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Andrew Bogott authored
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Andrew Bogott authored
shdocvw: Implement UniformResourceLocatorW_InvokeCommand and UniformResourceLocatorA_InvokeCommand for the default verb.
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André Hentschel authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Austin Lund authored
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Andrew Eikum authored
Try as I might, I couldn't get a path out of GetIconLocation that wasn't put there via SetIconLocation. As far as I can tell, the code here was based on nothing.
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Andrew Eikum authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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- 11 Nov, 2010 23 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Jörg Höhle authored
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Vitaliy Margolen authored
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Alexandre Julliard authored
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Maarten Lankhorst authored
Based on a patch from Vladimir Panteleev
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Maarten Lankhorst authored
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Maarten Lankhorst authored
Makes directsound switch to silent playback even when no buffers are playing, fixes glitching on starting playback from a stopped buffer.
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Maarten Lankhorst authored
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Gustavo Henrique Milaré authored
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Gustavo Henrique Milaré authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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André Hentschel authored
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Eryk Wieliczko authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Simply use surface_modify_location() in IWineD3DSurfaceImpl_Map() with WINED3DLOCK_DISCARD. The call to surface_add_dirty_rect() would have taken care of evicting the other locations anyway, but we really shouldn't be touching the location flags directly.
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Henri Verbeet authored
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