- 07 Apr, 2008 10 commits
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Dan Hipschman authored
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Dan Hipschman authored
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Dan Hipschman authored
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Dan Hipschman authored
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Dan Hipschman authored
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Dan Hipschman authored
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Michael Moss authored
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Andrew Talbot authored
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Andrew Talbot authored
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Paul Vriens authored
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- 04 Apr, 2008 29 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Hwang YunSong(황윤성) authored
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Hwang YunSong(황윤성) authored
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Hwang YunSong(황윤성) authored
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Hwang YunSong(황윤성) authored
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Hwang YunSong(황윤성) authored
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Hwang YunSong(황윤성) authored
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Alexander Morozov authored
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Austin English authored
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Dan Hipschman authored
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Allan Tong authored
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Alexander Dorofeyev authored
Additional tests for blitting and locking.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Lei Zhang authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Reece Dunn authored
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Andrew Talbot authored
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Andrew Talbot authored
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Dmitry Timoshkov authored
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Paul Vriens authored
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Paul Vriens authored
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- 03 Apr, 2008 1 commit
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Stefan Dösinger authored
Mesa has a bug that causes a crash due to a NULL pointer dereference with the R200 driver when making a context current that has GL_FRAGMENT_SHADER_ATI enabled. This patch works around this bug by making sure that GL_FRAGMENT_SHADER_ATI is disabled before deactivating a context, and reactivates it afterwards. The context manager keeps GL_ATI_FRAGMENT_SHADER generally enabled, except if the context is in 2D blit mode.
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