- 20 Aug, 2009 6 commits
-
-
Jacek Caban authored
-
Mike Kaplinskiy authored
-
Akihiro Sagawa authored
-
Akihiro Sagawa authored
-
Vincent Povirk authored
-
Vincent Povirk authored
-
- 19 Aug, 2009 34 commits
-
-
Alexandre Julliard authored
-
Stefan Dösinger authored
-
Alexandre Julliard authored
-
Alistair Leslie-Hughes authored
-
Alistair Leslie-Hughes authored
-
Henri Verbeet authored
This format is broken on some cards. Hide it until we figure out a reliable way to deal with it.
-
Henri Verbeet authored
-
Henri Verbeet authored
The pshader_glsl_* names are a leftover from when we had separate code for vertex and fragment shaders.
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Jesse Litton authored
-
Rico Schüller authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-