- 06 Jan, 2011 12 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Ken Thomases authored
The ICNS support is only used on Mac OS X and is not anticipated to be used on any other platform. So, we can rely on the native frameworks rather than a third-party dependency.
-
Ken Thomases authored
ICNS files can store multiple sizes, like ICOs.
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Hwang YunSong authored
-
Hwang YunSong authored
-
Piotr Caban authored
-
- 05 Jan, 2011 26 commits
-
-
Andrew Eikum authored
-
Andrew Eikum authored
-
Andrew Eikum authored
-
Andrew Eikum authored
There are three different units to represent durations of audio: time, bytes, and frames. Since all three are in use in this module, we should be more explicit about the unit of each variable.
-
André Hentschel authored
-
Huw Davies authored
-
Hwang YunSong authored
-
Hwang YunSong authored
-
Austin English authored
-
Huw Davies authored
-
Huw Davies authored
-
Huw Davies authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
André Hentschel authored
-
Vincent Povirk authored
-
Lauri Kenttä authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
Directly setting SFLAG_INFRAWABLE breaks for offscreen render targets, where the drawable and texture are the same thing. Before commit d3fd7b24 the explicit load of the texture location with the default RTL_READTEX render target lock mode would have prevented the flags from becomming inconsistent.
-
- 04 Jan, 2011 2 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-