- 20 Sep, 2004 1 commit
-
-
Jukka Heinonen authored
-
- 05 Sep, 2003 1 commit
-
-
Alexandre Julliard authored
headers (with help from Dimitrie O. Paun).
-
- 24 Nov, 2002 1 commit
-
-
Jukka Heinonen authored
VGA text mode is now initialized earlier. VGA text mode is now emulated even without console.
-
- 31 Oct, 2002 1 commit
-
-
Jukka Heinonen authored
Windows console is available.
-
- 13 Aug, 2002 1 commit
-
-
Jukka Heinonen authored
interrupts. Detect correctly color plane modes and linear modes, including Mode-X. Moved VESA interrupts into separate function and implemented few more stubs.
-
- 29 Jul, 2002 1 commit
-
-
Chris Morgan authored
-
- 01 Jul, 2002 1 commit
-
-
Andreas Mohr authored
-
- 31 May, 2002 1 commit
-
-
Vincent Béron authored
-
- 14 May, 2002 1 commit
-
-
Robert Coeyman authored
handles the setting of the 16-color palette registers and overscan.
-
- 11 Apr, 2002 1 commit
-
-
Jukka Heinonen authored
Made routines for text mode scolling, clearing and getting character at cursor use Windows console and VGA buffer.
-
- 08 Apr, 2002 1 commit
-
-
Jukka Heinonen authored
buffers and Windows console. Added routine for changing current console attributes. Moved text mode handling from VGA_Poll into new routine and changed locking primitive into critical section.
-
- 23 Mar, 2002 1 commit
-
-
Alexandre Julliard authored
-
- 20 Mar, 2002 1 commit
-
-
Admiral Coeyman authored
color palette.
-
- 09 Mar, 2002 1 commit
-
-
Alexandre Julliard authored
Global replacement of debugtools.h by wine/debug.h.
-
- 04 Dec, 2001 1 commit
-
-
Alexandre Julliard authored
-
- 23 May, 2000 1 commit
-
-
Ove Kaaven authored
changes). Added VGA_WriteChars() function.
-
- 03 Feb, 2000 1 commit
-
-
Ove Kaaven authored
Use service thread for the periodic refresh.
-
- 09 Feb, 1999 1 commit
-
-
Michael Veksler authored
-
- 10 Dec, 1998 1 commit
-
-
Ulrich Weigand authored
-
- 08 Nov, 1998 1 commit
-
-
Ove Kaaven authored
-
- 01 Nov, 1998 1 commit
-
-
Ove Kaaven authored
file. Made it use a system timer and trap I/O accesses to the VGA DAC registers to accommodate DisplayDib-using programs that try to access the VGA hardware directly.
-