- 02 Aug, 2022 14 commits
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Zebediah Figura authored
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Zebediah Figura authored
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Brendan Shanks authored
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Stefan Dösinger authored
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Stefan Dösinger authored
Star Trek Starfleet Academy does not like it when available video memory goes down after creating a system memory resource. It destroys all its textures and recreates them, and in some sitations forgets to recreate one or another texture, resulting in rendering bugs. I suspect the game is trying to detect focus loss by monitoring for unexpected video memory changes.
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
Keeping the id in the dmDriverExtra bytes.
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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- 01 Aug, 2022 7 commits
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Jacek Caban authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53364
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Rémi Bernon authored
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Rémi Bernon authored
When it is specified. The Resampler transform exposes the block alignment in its output stream info cbSize, and the session then otherwise reads data one audio frame at a time.
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Rémi Bernon authored
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Rémi Bernon authored
This is required by the Resampler transform, and will be used in next patch as well as for session buffer size heuristic.
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Rémi Bernon authored
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Rémi Bernon authored
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- 29 Jul, 2022 10 commits
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53429
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Eric Pouech authored
This ensures that we always have a type as pointer to a known <type> (either because it exists in <type>'s module, or it's synthetized inside debugger). Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
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- 28 Jul, 2022 9 commits
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
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Alexandre Julliard authored
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